2017-11-26 03:04:25 +00:00
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#ifndef __URDE_CSCRIPTGUNTURRET_HPP__
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#define __URDE_CSCRIPTGUNTURRET_HPP__
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#include "CPhysicsActor.hpp"
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namespace urde
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{
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class CScriptGunTurretData
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{
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};
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class CScriptGunTurret : public CPhysicsActor
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{
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public:
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enum class ETurretComponent
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{
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Turret,
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Gun
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};
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private:
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public:
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CScriptGunTurret(TUniqueId uid, std::string_view name, ETurretComponent comp, const CEntityInfo& info,
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const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& aabb,
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const CHealthInfo& hInfo, const CDamageVulnerability& dVuln,
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const CActorParameters& aParms, const CScriptGunTurretData& turretData);
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};
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}
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#endif // __URDE_CSCRIPTGUNTURRET_HPP__
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