metaforce/Runtime/World/CScriptTimer.hpp

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#ifndef __URDE_CSCRIPTIMER_HPP__
#define __URDE_CSCRIPTIMER_HPP__
#include "CEntity.hpp"
namespace urde
{
class CScriptTimer : public CEntity
{
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float x34_time;
float x38_startTime;
float x3c_maxRandDelay;
bool x40_loop;
bool x41_autoStart;
bool x42_isTiming;
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public:
CScriptTimer(TUniqueId, const std::string& name, const CEntityInfo& info,
float, float, bool, bool, bool);
void Think(float, CStateManager &);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager &stateMgr);
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bool IsTiming() const;
void StartTiming(bool isTiming);
void Reset(CStateManager&);
void ApplyTime(float, CStateManager&);
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};
}
#endif // __URDE_CSCRIPTIMER_HPP__