metaforce/Runtime/Tweaks/ITweakTargeting.hpp

97 lines
4.9 KiB
C++
Raw Normal View History

#pragma once
#include "Runtime/Tweaks/ITweak.hpp"
namespace metaforce::Tweaks {
struct ITweakTargeting : public ITweak {
virtual u32 GetTargetRadiusMode() const = 0;
virtual float GetCurrLockOnExitDuration() const = 0;
virtual float GetCurrLockOnEnterDuration() const = 0;
virtual float GetCurrLockOnSwitchDuration() const = 0;
virtual float GetLockConfirmScale() const = 0;
virtual float GetNextLockOnEnterDuration() const = 0;
virtual float GetNextLockOnExitDuration() const = 0;
virtual float GetNextLockOnSwitchDuration() const = 0;
virtual float GetSeekerScale() const = 0;
virtual float GetSeekerAngleSpeed() const = 0;
virtual float GetXRayRetAngleSpeed() const = 0;
virtual float GetOrbitPointZOffset() const = 0;
virtual float GetOrbitPointInTime() const = 0;
virtual float GetOrbitPointOutTime() const = 0;
virtual const zeus::CColor& GetThermalReticuleColor() const = 0;
virtual float GetTargetFlowerScale() const = 0;
virtual const zeus::CColor& GetTargetFlowerColor() const = 0;
virtual float GetMissileBracketDuration() const = 0;
virtual float GetMissileBracketScaleStart() const = 0;
virtual float GetMissileBracketScaleEnd() const = 0;
virtual float GetMissileBracketScaleDuration() const = 0;
virtual const zeus::CColor& GetMissileBracketColor() const = 0;
virtual float GetChargeGaugeOvershootOffset() const = 0;
virtual float GetChargeGaugeOvershootDuration() const = 0;
virtual float GetOuterBeamSquaresScale() const = 0;
virtual const zeus::CColor& GetOuterBeamSquareColor() const = 0;
virtual float GetLockonDuration() const = 0;
virtual float GetInnerBeamScale() const = 0;
virtual const zeus::CColor& GetInnerBeamColorPower() const = 0;
virtual const zeus::CColor& GetInnerBeamColorIce() const = 0;
virtual const zeus::CColor& GetInnerBeamColorWave() const = 0;
virtual const zeus::CColor& GetInnerBeamColorPlasma() const = 0;
virtual const float* GetOuterBeamSquareAngles(int i) const = 0;
virtual float GetChargeGaugeAngle(int i) const = 0;
virtual float GetChargeGaugeScale() const = 0;
virtual const zeus::CColor& GetChargeGaugeNonFullColor() const = 0;
virtual u32 GetChargeTickCount() const = 0;
virtual float GetChargeTickAnglePitch() const = 0;
virtual float GetLockFireScale() const = 0;
virtual float GetLockFireDuration() const = 0;
virtual const zeus::CColor& GetLockFireColor() const = 0;
virtual float GetLockDaggerScaleStart() const = 0;
virtual float GetLockDaggerScaleEnd() const = 0;
virtual const zeus::CColor& GetLockDaggerColor() const = 0;
virtual float GetLockDaggerAngle0() const = 0;
virtual float GetLockDaggerAngle1() const = 0;
virtual float GetLockDaggerAngle2() const = 0;
virtual const zeus::CColor& GetLockConfirmColor() const = 0;
virtual const zeus::CColor& GetSeekerColor() const = 0;
virtual float GetLockConfirmClampMin() const = 0;
virtual float GetLockConfirmClampMax() const = 0;
virtual float GetTargetFlowerClampMin() const = 0;
virtual float GetTargetFlowerClampMax() const = 0;
virtual float GetSeekerClampMin() const = 0;
virtual float GetSeekerClampMax() const = 0;
virtual float GetMissileBracketClampMin() const = 0;
virtual float GetMissileBracketClampMax() const = 0;
virtual float GetInnerBeamClampMin() const = 0;
virtual float GetInnerBeamClampMax() const = 0;
virtual float GetChargeGaugeClampMin() const = 0;
virtual float GetChargeGaugeClampMax() const = 0;
virtual float GetLockFireClampMin() const = 0;
virtual float GetLockFireClampMax() const = 0;
virtual float GetLockDaggerClampMin() const = 0;
virtual float GetLockDaggerClampMax() const = 0;
virtual float GetGrappleSelectScale() const = 0;
virtual float GetGrappleScale() const = 0;
virtual float GetGrappleClampMin() const = 0;
virtual float GetGrappleClampMax() const = 0;
virtual const zeus::CColor& GetGrapplePointSelectColor() const = 0;
virtual const zeus::CColor& GetGrapplePointColor() const = 0;
virtual const zeus::CColor& GetLockedGrapplePointSelectColor() const = 0;
virtual float GetGrappleMinClampScale() const = 0;
virtual const zeus::CColor& GetChargeGaugePulseColorHigh() const = 0;
virtual float GetFullChargeFadeDuration() const = 0;
virtual const zeus::CColor& GetOrbitPointColor() const = 0;
virtual const zeus::CColor& GetCrosshairsColor() const = 0;
virtual float GetCrosshairsScaleDuration() const = 0;
virtual bool DrawOrbitPoint() const = 0;
virtual const zeus::CColor& GetChargeGaugePulseColorLow() const = 0;
virtual float GetChargeGaugePulsePeriod() const = 0;
virtual float GetReticuleClampMin() const = 0;
virtual float GetReticuleClampMax() const = 0;
virtual const zeus::CColor& GetXRayRetRingColor() const = 0;
virtual float GetReticuleScale() const = 0;
virtual float GetScanTargetClampMin() const = 0;
virtual float GetScanTargetClampMax() const = 0;
virtual float GetAngularLagSpeed() const = 0;
};
} // namespace DataSpec