mirror of https://github.com/AxioDL/metaforce.git
50 lines
1.6 KiB
Plaintext
50 lines
1.6 KiB
Plaintext
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en-US</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleExecutable</key>
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<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
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<key>CFBundleIdentifier</key>
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<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
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<key>CFBundleName</key>
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<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
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<key>CFBundleDisplayName</key>
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<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
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<key>CFBundleVersion</key>
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<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
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<key>CFBundleShortVersionString</key>
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<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>AppleTVOS</string>
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</array>
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<key>CFBundleIcons</key>
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<dict>
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<key>CFBundlePrimaryIcon</key>
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<string>App Icon</string>
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</dict>
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<key>MinimumOSVersion</key>
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<string>${DEPLOYMENT_TARGET}</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.adventure-games</string>
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<key>NSHumanReadableCopyright</key>
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<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
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<key>NSHighResolutionCapable</key>
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<true/>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UIUserInterfaceStyle</key>
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<string>Automatic</string>
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</dict>
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</plist>
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