metaforce/Runtime/Character/CPASDatabase.cpp

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#include "CPASDatabase.hpp"
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#include "CPASAnimParmData.hpp"
#include "CRandom16.hpp"
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namespace urde
{
void CPASDatabase::AddAnimState(CPASAnimState&& state)
{
auto it = std::lower_bound(x0_states.begin(), x0_states.end(), state,
[](const CPASAnimState& item, const CPASAnimState& test) -> bool {return item.GetStateId() < test.GetStateId();});
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x0_states.insert(it, std::move(state));
}
CPASDatabase::CPASDatabase(CInputStream& in)
{
in.readUint32Big();
u32 animStateCount = in.readUint32Big();
u32 defaultState = in.readUint32Big();
x0_states.reserve(animStateCount);
for (u32 i=0 ; i<animStateCount ; ++i)
{
CPASAnimState state(in);
AddAnimState(std::move(state));
}
if (animStateCount)
SetDefaultState(defaultState);
}
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std::pair<float, s32> CPASDatabase::FindBestAnimation(const CPASAnimParmData& data, s32 ignoreAnim) const
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{
CRandom16 rnd(4660);
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return FindBestAnimation(data, rnd, ignoreAnim);
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}
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std::pair<float, s32> CPASDatabase::FindBestAnimation(const CPASAnimParmData& data, CRandom16& rand, s32 ignoreAnim) const
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{
auto it = rstl::binary_find(x0_states.cbegin(), x0_states.cend(), data.GetStateId(),
[](const CPASAnimState& item) {return item.GetStateId();});
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if (it == x0_states.cend())
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return {0.f, -1};
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return (*it).FindBestAnimation(data.GetAnimParmData(), rand, ignoreAnim);
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}
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}