2015-11-02 18:45:39 +00:00
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#ifndef __DNACOMMON_ITWEAKGAME_HPP__
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#define __DNACOMMON_ITWEAKGAME_HPP__
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#include "../DNACommon.hpp"
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2016-02-13 09:02:47 +00:00
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namespace DataSpec
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2015-11-02 18:45:39 +00:00
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{
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struct ITweakGame : BigYAML
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{
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2016-12-24 06:08:48 +00:00
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virtual const std::string& GetWorldPrefix() const = 0;
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virtual bool GetSplashScreensDisabled() const = 0;
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virtual float GetFirstPersonFOV() const = 0;
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virtual float GetPressStartDelay() const = 0;
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virtual float GetHardModeDamageMultiplier() const = 0;
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virtual float GetHardModeWeaponMultiplier() const = 0;
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2015-11-02 18:45:39 +00:00
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};
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}
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#endif
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