metaforce/Runtime/MP1/CPauseScreenBlur.cpp

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2017-05-02 04:00:38 +00:00
#include "CPauseScreenBlur.hpp"
namespace urde
{
namespace MP1
{
CPauseScreenBlur::CPauseScreenBlur()
{
}
bool CPauseScreenBlur::CheckLoadComplete()
{
return false;
}
void CPauseScreenBlur::OnNewInGameGuiState(EInGameGuiState state, CStateManager& stateMgr)
{
}
}
}