metaforce/Runtime/Character/CParticleData.cpp

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2016-04-11 07:10:28 +00:00
#include "CParticleData.hpp"
namespace urde
{
CParticleData::CParticleData(CInputStream& in)
: x0_duration(in.readUint32Big()),
x4_particle(in),
xc_boneName(in.readString()),
x1c_scale(in.readFloatBig()),
x20_parentMode(EParentedMode(in.readUint32Big()))
{}
}