2016-03-11 00:23:16 +00:00
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#include "CGuiSys.hpp"
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2016-03-12 04:58:56 +00:00
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#include "CGuiWidget.hpp"
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#include "CGuiHeadWidget.hpp"
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#include "CGuiBackground.hpp"
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#include "CGuiLight.hpp"
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#include "CGuiCamera.hpp"
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#include "CGuiGroup.hpp"
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#include "CGuiStaticImage.hpp"
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#include "CGuiPane.hpp"
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#include "CAuiImagePane.hpp"
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#include "CAuiMeter.hpp"
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#include "CGuiModel.hpp"
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#include "CGuiTableGroup.hpp"
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#include "CGuiSliderGroup.hpp"
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#include "CGuiTextPane.hpp"
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#include "CAuiEnergyBarT01.hpp"
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2016-03-21 05:02:56 +00:00
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#include "CTextParser.hpp"
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#include "CSimplePool.hpp"
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2016-03-21 22:01:19 +00:00
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#include "CTextExecuteBuffer.hpp"
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2016-03-11 00:23:16 +00:00
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namespace urde
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{
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2016-03-19 03:58:01 +00:00
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CGuiSys* g_GuiSys = nullptr;
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2016-03-21 22:01:19 +00:00
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CTextExecuteBuffer* g_TextExecuteBuf = nullptr;
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CTextParser* g_TextParser = nullptr;
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2016-03-19 03:58:01 +00:00
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2016-03-14 00:58:19 +00:00
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CGuiWidget* CGuiSys::CreateWidgetInGame(FourCC type, CInputStream& in, CGuiFrame* frame)
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2016-03-12 04:58:56 +00:00
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{
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switch (type)
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{
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case SBIG('BWIG'):
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return CGuiWidget::Create(frame, in, false);
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case SBIG('HWIG'):
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return CGuiHeadWidget::Create(frame, in, false);
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case SBIG('BGND'):
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return CGuiBackground::Create(frame, in, false);
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case SBIG('LITE'):
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return CGuiLight::Create(frame, in, false);
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case SBIG('CAMR'):
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return CGuiCamera::Create(frame, in, false);
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case SBIG('GRUP'):
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return CGuiGroup::Create(frame, in, false);
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case SBIG('IMAG'):
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return CGuiStaticImage::Create(frame, in, false);
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case SBIG('PANE'):
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return CGuiPane::Create(frame, in, false);
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case SBIG('IMGP'):
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return CAuiImagePane::Create(frame, in, false);
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case SBIG('METR'):
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return CAuiMeter::Create(frame, in, false);
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case SBIG('MODL'):
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return CGuiModel::Create(frame, in, false);
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case SBIG('TBGP'):
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return CGuiTableGroup::Create(frame, in, false);
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case SBIG('SLGP'):
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return CGuiSliderGroup::Create(frame, in, false);
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case SBIG('TXPN'):
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return CGuiTextPane::Create(frame, in, false);
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case SBIG('ENRG'):
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return CAuiEnergyBarT01::Create(frame, in, false);
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default: break;
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}
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return nullptr;
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}
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2016-03-11 00:23:16 +00:00
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CGuiSys::CGuiSys(IFactory& resFactory, CSimplePool& resStore, EUsageMode mode)
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2016-12-15 22:37:34 +00:00
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: x0_resFactory(resFactory), x4_resStore(resStore), x8_mode(mode),
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xc_textExecuteBuf(new CTextExecuteBuffer()),
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x10_textParser(new CTextParser(resStore))
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2016-03-11 00:23:16 +00:00
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{
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2016-12-15 22:37:34 +00:00
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g_TextExecuteBuf = xc_textExecuteBuf.get();
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g_TextParser = x10_textParser.get();
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2016-03-11 00:23:16 +00:00
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}
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}
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