2015-08-17 23:46:41 +00:00
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#ifndef __RETRO_CELEMENTGEN_HPP__
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#define __RETRO_CELEMENTGEN_HPP__
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2016-02-08 03:31:05 +00:00
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#include "../RetroTypes.hpp"
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#include "CTransform.hpp"
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#include "CVector3f.hpp"
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#include "CColor.hpp"
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#include "CAABox.hpp"
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#include "CToken.hpp"
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#include "CLight.hpp"
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#include "CRandom16.hpp"
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2015-08-21 00:06:39 +00:00
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2015-08-17 23:46:41 +00:00
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namespace Retro
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{
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class CWarp;
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class CLight;
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class CGenDescription;
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class CElementGen
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{
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public:
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enum class EModelOrientationType
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{
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Normal,
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One
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};
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enum class EOptionalSystemFlags
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{
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None,
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One,
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Two
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};
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class CParticleListItem
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{
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public:
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CParticleListItem();
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~CParticleListItem();
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};
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class CParticle
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{
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};
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private:
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TLockedToken<CGenDescription> x1c_genDesc;
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EModelOrientationType x28_orientType;
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std::vector<CParticleListItem> x2c_particleLists;
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std::vector<Zeus::CMatrix3f> x3c_parentMatrices;
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u32 x4c = 0;
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u32 x50_curFrame = 0;
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double x58_curSeconds = 0.f;
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float x60;
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u32 x64 = -1;
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bool x68_particleEmission = true;
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float x6c = 0.f;
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int x70_MAXP = 0;
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u16 x74 = 99;
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float x78_generatorRate = 1.f;
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float x7c = 0.f;
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float x80 = 0.f;
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float x84 = 0.f;
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Zeus::CVector3f x88_globalTranslation;
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float x94_WIDT = 0.f;
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float x98 = 0.f;
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float x9c = 0.f;
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float xa0 = 1.f;
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float xa4 = 1.f;
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float xa8 = 1.f;
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Zeus::CTransform xac = Zeus::CTransform::Identity();
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Zeus::CTransform xdc = Zeus::CTransform::Identity();
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float x10c = 1.f;
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float x110 = 1.f;
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float x114 = 1.f;
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Zeus::CTransform x118 = Zeus::CTransform::Identity();
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Zeus::CTransform x148 = Zeus::CTransform::Identity();
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Zeus::CTransform x178 = Zeus::CTransform::Identity();
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Zeus::CTransform x1a8 = Zeus::CTransform::Identity();
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Zeus::CTransform x1d8_globalOrientation = Zeus::CTransform::Identity();
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u32 x208 = 0;
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u32 x20c = 0;
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u32 x210 = 0;
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int x214_PSLT = 0x7fffff;
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Zeus::CVector3f x218_PSIV;
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bool x224_24 = false;
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bool x224_25_LIT_;
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bool x224_26_AAPH;
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bool x224_27_ZBUF;
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bool x224_28 = true;
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bool x224_29_MBLR;
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bool x224_30_VMD1;
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bool x224_31_VMD2;
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bool x225_24_VMD2;
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bool x225_25_VMD2;
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bool x225_26_LINE;
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bool x225_27_FXLL;
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bool x225_28_warmedUp = false;
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bool x225_29 = false;
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bool x226;
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int x228_MBSP;
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bool x22c = false;
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CRandom16 x230;
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std::vector<std::unique_ptr<CElementGen>> x234_children;
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int x244_CSSD = 0;
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std::vector<std::unique_ptr<CElementGen>> x248_children;
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int x258_SISY = 16;
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int x25c_PISY = 16;
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u32 x264 = 0;
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u32 x268 = 0;
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u32 x26c = 0;
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int x270_SSSD = 0;
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Zeus::CVector3f x274_SSPO;
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u32 x284 = 0;
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u32 x288 = 0;
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u32 x28c = 0;
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int x290_SESD = 0;
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Zeus::CVector3f x294_SEPO;
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float x2a0 = 0.f;
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float x2a4 = 0.f;
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Zeus::CVector3f x2a8;
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Zeus::CVector3f x2b4;
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float x2c0 = 0.f;
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Zeus::CAABox x2c4 = Zeus::CAABox::skInvertedBox;
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ELightType x2dc_lightType;
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Zeus::CColor x2e0 = Zeus::CColor::skWhite;
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float x2e4 = 1.f;
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float x2e8 = 0.f;
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float x2ec = 0.f;
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float x2f0 = 0.f;
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float x2f4 = 1.f;
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float x2f8 = 0.f;
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float x2fc = 0.f;
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EFalloffType x300_falloffType = EFalloffType::Linear;
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float x304 = 1.f;
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float x308 = 45.f;
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u32 x30c = -1;
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public:
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CElementGen(const TToken<CGenDescription>& gen, EModelOrientationType orientType, EOptionalSystemFlags flags);
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virtual ~CElementGen();
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virtual const Zeus::CVector3f& GetGlobalTranslation() const
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{ return x88_globalTranslation; }
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virtual const Zeus::CTransform& GetGlobalOrientation() const
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{ return x1d8_globalOrientation; }
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virtual bool GetParticleEmission() const
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{ return x68_particleEmission; }
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void SetGeneratorRateScalar(float scalar)
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{
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if (scalar >= 0.0f)
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x78_generatorRate = scalar;
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else
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x78_generatorRate = 0.0f;
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for (std::unique_ptr<CElementGen>& child : x234_children)
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child->SetGeneratorRateScalar(x78_generatorRate);
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for (std::unique_ptr<CElementGen>& child : x248_children)
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child->SetGeneratorRateScalar(x78_generatorRate);
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}
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static int g_ParticleAliveCount;
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static int g_ParticleSystemAliveCount;
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static void Initialize();
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void UpdateExistingParticles();
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void CreateNewParticles(int);
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void UpdatePSTranslationAndOrientation();
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void UpdateChildParticleSystems(double);
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void UpdateLightParameters();
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void BuildParticleSystemBounds();
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virtual void Update(double);
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bool InternalUpdate(double);
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virtual void Render();
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virtual void SetOrientation(const Zeus::CTransform&);
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virtual void SetTranslation(const Zeus::CVector3f&);
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virtual void SetGlobalOrientation(const Zeus::CTransform&);
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virtual void SetGlobalTranslation(const Zeus::CVector3f&);
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virtual void SetGlobalScale(const Zeus::CVector3f&);
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virtual void SetLocalScale(const Zeus::CVector3f&);
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virtual void SetParticleEmission(bool);
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virtual void SetModulationColor(const Zeus::CColor&);
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virtual const Zeus::CTransform& GetOrientation() const;
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virtual const Zeus::CVector3f& GetTranslation() const;
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virtual const Zeus::CVector3f& GetGlobalScale() const;
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virtual const Zeus::CColor& GetModulationColor() const;
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virtual bool IsSystemDeletable() const;
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virtual Zeus::CAABox GetBounds() const;
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virtual u32 GetParticleCount() const;
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virtual bool SystemHasLight() const;
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virtual CLight GetLight() const;
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virtual void DestroyParticles();
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virtual void AddModifier(CWarp*);
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};
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ENABLE_BITWISE_ENUM(CElementGen::EOptionalSystemFlags)
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}
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#endif // __RETRO_CELEMENTGEN_HPP__
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