2016-04-19 00:17:49 +00:00
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#include "CPhysicsActor.hpp"
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namespace urde
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{
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CPhysicsActor::CPhysicsActor(TUniqueId uid, bool active, const std::string& name, const CEntityInfo& info,
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2016-04-22 20:22:45 +00:00
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const zeus::CTransform& xf, CModelData&& mData, const CMaterialList& matList,
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2016-04-19 00:17:49 +00:00
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const zeus::CAABox& box, const SMoverData& moverData, const CActorParameters& actorParms,
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float, float)
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2016-04-22 20:22:45 +00:00
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: CActor(uid, active, name, info, xf, std::move(mData), matList, actorParms, kInvalidUniqueId)
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2016-04-19 00:17:49 +00:00
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{
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}
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2016-04-22 20:22:45 +00:00
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zeus::CAABox CPhysicsActor::GetBoundingBox()
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{
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zeus::CAABox ret;
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}
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2016-04-19 00:17:49 +00:00
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}
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