metaforce/Runtime/World/CAnimationParameters.hpp

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#pragma once
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#include "RetroTypes.hpp"
namespace urde
{
class CAnimationParameters
{
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CAssetId x0_ancs;
u32 x4_charIdx = -1;
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u32 x8_defaultAnim = -1;
public:
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CAnimationParameters() = default;
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CAnimationParameters(CAssetId ancs, u32 charIdx, u32 defaultAnim)
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: x0_ancs(ancs), x4_charIdx(charIdx), x8_defaultAnim(defaultAnim) {}
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CAnimationParameters(CInputStream& in)
: x0_ancs(in.readUint32Big()),
x4_charIdx(in.readUint32Big()),
x8_defaultAnim(in.readUint32Big()) {}
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CAssetId GetACSFile() const { return x0_ancs; }
u32 GetCharacter() const { return x4_charIdx; }
u32 GetInitialAnimation() const { return x8_defaultAnim; }
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void SetCharacter(u32 charIdx) { x4_charIdx = charIdx; }
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};
}