metaforce/Runtime/Particle/CDecal.hpp

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#pragma once
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#include "RetroTypes.hpp"
#include "CToken.hpp"
#include "zeus/CTransform.hpp"
#include "CDecalDescription.hpp"
#include "CRandom16.hpp"
namespace urde
{
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struct SQuadDescr;
struct CQuadDecal
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{
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union
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{
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struct
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{
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bool x0_24_invalid : 1;
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};
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u32 _dummy = 0;
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};
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s32 x4_lifetime = 0;
float x8_rotation = 0.f;
const SQuadDescr* m_desc = nullptr;
CQuadDecal() = default;
CQuadDecal(s32 i, float f)
: x4_lifetime(i),
x8_rotation(f)
{
x0_24_invalid = true;
}
boo::ObjToken<boo::IGraphicsBufferD> m_instBuf;
boo::ObjToken<boo::IGraphicsBufferD> m_uniformBuf;
boo::ObjToken<boo::IShaderDataBinding> m_normalDataBind;
boo::ObjToken<boo::IShaderDataBinding> m_redToAlphaDataBind;
};
class CDecal
{
friend class CDecalManager;
static bool sMoveRedToAlphaBuffer;
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static CRandom16 sDecalRandom;
TLockedToken<CDecalDescription> x0_description;
zeus::CTransform xc_transform;
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CQuadDecal x3c_decalQuads[2];
s32 x54_modelLifetime = 0;
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s32 x58_frameIdx = 0;
union
{
struct
{
bool x5c_31_quad1Invalid : 1;
bool x5c_30_quad2Invalid : 1;
bool x5c_29_modelInvalid : 1;
};
u32 x5c_dummy = 0;
};
zeus::CVector3f x60_rotation;
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bool InitQuad(CQuadDecal& quad, const SQuadDescr& desc);
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public:
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CDecal(const TToken<CDecalDescription>& desc, const zeus::CTransform& xf);
void RenderQuad(CQuadDecal& decal, const SQuadDescr& desc) const;
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void RenderMdl() const;
void Render() const;
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void Update(float dt);
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static void SetGlobalSeed(u16);
static void SetMoveRedToAlphaBuffer(bool);
};
}