metaforce/hecl/blender/BlenderConnection.hpp

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#ifndef BLENDERCONNECTION_HPP
#define BLENDERCONNECTION_HPP
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#if _WIN32
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#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
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#ifndef NOMINMAX
#define NOMINMAX
#endif
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#include <windows.h>
#else
#include <unistd.h>
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#endif
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#include <stdint.h>
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#include <stdio.h>
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#include <string>
#include <functional>
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#include <iostream>
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#include <unordered_map>
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#include "HECL/HECL.hpp"
#include "HECL/HMDLMeta.hpp"
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#include <Athena/Types.hpp>
#include <Athena/MemoryWriter.hpp>
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namespace HECL
{
extern LogVisor::LogModule BlenderLog;
extern class BlenderConnection* SharedBlenderConnection;
class HMDLBuffers;
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class BlenderConnection
{
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public:
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enum class BlendType
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{
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None,
Mesh,
Actor,
Area,
World,
MapArea,
MapUniverse
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};
private:
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bool m_lock = false;
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#if _WIN32
HANDLE m_blenderProc;
#else
pid_t m_blenderProc;
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#endif
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int m_readpipe[2];
int m_writepipe[2];
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BlendType m_loadedType = BlendType::None;
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ProjectPath m_loadedBlend;
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std::string m_startupBlend;
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size_t _readLine(char* buf, size_t bufSz);
size_t _writeLine(const char* buf);
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size_t _readBuf(void* buf, size_t len);
size_t _writeBuf(const void* buf, size_t len);
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void _closePipe();
public:
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BlenderConnection(int verbosityLevel=1);
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~BlenderConnection();
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bool createBlend(const ProjectPath& path, BlendType type);
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BlendType getBlendType() const {return m_loadedType;}
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bool openBlend(const ProjectPath& path, bool force=false);
bool saveBlend();
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void deleteBlend();
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enum class ANIMCurveType
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{
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Rotate,
Translate,
Scale
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};
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class PyOutStream : public std::ostream
{
friend class BlenderConnection;
BlenderConnection* m_parent;
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bool m_deleteOnError;
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struct StreamBuf : std::streambuf
{
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PyOutStream& m_parent;
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std::string m_lineBuf;
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bool m_deleteOnError;
StreamBuf(PyOutStream& parent, bool deleteOnError)
: m_parent(parent), m_deleteOnError(deleteOnError) {}
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StreamBuf(const StreamBuf& other) = delete;
StreamBuf(StreamBuf&& other) = default;
int_type overflow(int_type ch)
{
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if (!m_parent.m_parent || !m_parent.m_parent->m_lock)
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BlenderLog.report(LogVisor::FatalError, "lock not held for PyOutStream writing");
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if (ch != traits_type::eof() && ch != '\n' && ch != '\0')
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{
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m_lineBuf += char_type(ch);
return ch;
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}
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//printf("FLUSHING %s\n", m_lineBuf.c_str());
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m_parent.m_parent->_writeLine(m_lineBuf.c_str());
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char readBuf[16];
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m_parent.m_parent->_readLine(readBuf, 16);
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if (strcmp(readBuf, "OK"))
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{
if (m_deleteOnError)
m_parent.m_parent->deleteBlend();
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BlenderLog.report(LogVisor::FatalError, "error sending '%s' to blender", m_lineBuf.c_str());
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}
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m_lineBuf.clear();
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return ch;
}
} m_sbuf;
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PyOutStream(BlenderConnection* parent, bool deleteOnError)
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: std::ostream(&m_sbuf),
m_parent(parent),
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m_deleteOnError(deleteOnError),
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m_sbuf(*this, deleteOnError)
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{
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m_parent->m_lock = true;
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m_parent->_writeLine("PYBEGIN");
char readBuf[16];
m_parent->_readLine(readBuf, 16);
if (strcmp(readBuf, "READY"))
BlenderLog.report(LogVisor::FatalError, "unable to open PyOutStream with blender");
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}
public:
PyOutStream(const PyOutStream& other) = delete;
PyOutStream(PyOutStream&& other)
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: std::ostream(&m_sbuf), m_parent(other.m_parent), m_sbuf(std::move(other.m_sbuf))
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{other.m_parent = nullptr;}
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~PyOutStream() {close();}
void close()
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{
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if (m_parent && m_parent->m_lock)
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{
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m_parent->_writeLine("PYEND");
char readBuf[16];
m_parent->_readLine(readBuf, 16);
if (strcmp(readBuf, "DONE"))
BlenderLog.report(LogVisor::FatalError, "unable to close PyOutStream with blender");
m_parent->m_lock = false;
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}
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}
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#if __GNUC__
__attribute__((__format__ (__printf__, 2, 3)))
#endif
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void format(const char* fmt, ...)
{
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if (!m_parent || !m_parent->m_lock)
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BlenderLog.report(LogVisor::FatalError, "lock not held for PyOutStream::format()");
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va_list ap;
va_start(ap, fmt);
char* result = nullptr;
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#ifdef _WIN32
int length = _vscprintf(fmt, ap);
result = (char*)malloc(length);
vsnprintf(result, length, fmt, ap);
#else
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int length = vasprintf(&result, fmt, ap);
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#endif
va_end(ap);
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if (length > 0)
this->write(result, length);
free(result);
}
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void linkBlend(const char* target, const char* objName, bool link=true);
void linkBackground(const char* target, const char* sceneName);
void AABBToBMesh(const atVec3f& min, const atVec3f& max)
{
format("bm = bmesh.new()\n"
"bm.verts.new((%f,%f,%f))\n"
"bm.verts.new((%f,%f,%f))\n"
"bm.verts.new((%f,%f,%f))\n"
"bm.verts.new((%f,%f,%f))\n"
"bm.verts.new((%f,%f,%f))\n"
"bm.verts.new((%f,%f,%f))\n"
"bm.verts.new((%f,%f,%f))\n"
"bm.verts.new((%f,%f,%f))\n"
"bm.verts.ensure_lookup_table()\n"
"bm.edges.new((bm.verts[0], bm.verts[1]))\n"
"bm.edges.new((bm.verts[0], bm.verts[2]))\n"
"bm.edges.new((bm.verts[0], bm.verts[4]))\n"
"bm.edges.new((bm.verts[3], bm.verts[1]))\n"
"bm.edges.new((bm.verts[3], bm.verts[2]))\n"
"bm.edges.new((bm.verts[3], bm.verts[7]))\n"
"bm.edges.new((bm.verts[5], bm.verts[1]))\n"
"bm.edges.new((bm.verts[5], bm.verts[4]))\n"
"bm.edges.new((bm.verts[5], bm.verts[7]))\n"
"bm.edges.new((bm.verts[6], bm.verts[2]))\n"
"bm.edges.new((bm.verts[6], bm.verts[4]))\n"
"bm.edges.new((bm.verts[6], bm.verts[7]))\n",
min.vec[0], min.vec[1], min.vec[2],
max.vec[0], min.vec[1], min.vec[2],
min.vec[0], max.vec[1], min.vec[2],
max.vec[0], max.vec[1], min.vec[2],
min.vec[0], min.vec[1], max.vec[2],
max.vec[0], min.vec[1], max.vec[2],
min.vec[0], max.vec[1], max.vec[2],
max.vec[0], max.vec[1], max.vec[2]);
}
void centerView()
{
*this << "bpy.context.user_preferences.view.smooth_view = 0\n"
"for window in bpy.context.window_manager.windows:\n"
" screen = window.screen\n"
" for area in screen.areas:\n"
" if area.type == 'VIEW_3D':\n"
" for region in area.regions:\n"
" if region.type == 'WINDOW':\n"
" override = {'scene': bpy.context.scene, 'window': window, 'screen': screen, 'area': area, 'region': region}\n"
" bpy.ops.view3d.view_all(override)\n"
" break\n";
}
class ANIMOutStream
{
BlenderConnection* m_parent;
unsigned m_curCount = 0;
unsigned m_totalCount = 0;
bool m_inCurve = false;
public:
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using CurveType = ANIMCurveType;
ANIMOutStream(BlenderConnection* parent)
: m_parent(parent)
{
m_parent->_writeLine("PYANIM");
char readBuf[16];
m_parent->_readLine(readBuf, 16);
if (strcmp(readBuf, "ANIMREADY"))
BlenderLog.report(LogVisor::FatalError, "unable to open ANIMOutStream");
}
~ANIMOutStream()
{
char tp = -1;
m_parent->_writeBuf(&tp, 1);
char readBuf[16];
m_parent->_readLine(readBuf, 16);
if (strcmp(readBuf, "ANIMDONE"))
BlenderLog.report(LogVisor::FatalError, "unable to close ANIMOutStream");
}
void changeCurve(CurveType type, unsigned crvIdx, unsigned keyCount)
{
if (m_curCount != m_totalCount)
BlenderLog.report(LogVisor::FatalError, "incomplete ANIMOutStream for change");
m_curCount = 0;
m_totalCount = keyCount;
char tp = char(type);
m_parent->_writeBuf(&tp, 1);
struct
{
uint32_t ci;
uint32_t kc;
} info = {uint32_t(crvIdx), uint32_t(keyCount)};
m_parent->_writeBuf(reinterpret_cast<const char*>(&info), 8);
m_inCurve = true;
}
void write(unsigned frame, float val)
{
if (!m_inCurve)
BlenderLog.report(LogVisor::FatalError, "changeCurve not called before write");
if (m_curCount < m_totalCount)
{
struct
{
uint32_t frm;
float val;
} key = {uint32_t(frame), val};
m_parent->_writeBuf(reinterpret_cast<const char*>(&key), 8);
++m_curCount;
}
else
BlenderLog.report(LogVisor::FatalError, "ANIMOutStream keyCount overflow");
}
};
ANIMOutStream beginANIMCurve()
{
return ANIMOutStream(m_parent);
}
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};
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PyOutStream beginPythonOut(bool deleteOnError=false)
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{
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if (m_lock)
BlenderLog.report(LogVisor::FatalError, "lock already held for BlenderConnection::beginPythonOut()");
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return PyOutStream(this, deleteOnError);
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}
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class DataStream
{
friend class BlenderConnection;
BlenderConnection* m_parent;
DataStream(BlenderConnection* parent)
: m_parent(parent)
{
m_parent->m_lock = true;
m_parent->_writeLine("DATABEGIN");
char readBuf[16];
m_parent->_readLine(readBuf, 16);
if (strcmp(readBuf, "READY"))
BlenderLog.report(LogVisor::FatalError, "unable to open DataStream with blender");
}
public:
DataStream(const DataStream& other) = delete;
DataStream(DataStream&& other)
: m_parent(other.m_parent) {other.m_parent = nullptr;}
~DataStream() {close();}
void close()
{
if (m_parent && m_parent->m_lock)
{
m_parent->_writeLine("DATAEND");
char readBuf[16];
m_parent->_readLine(readBuf, 16);
if (strcmp(readBuf, "DONE"))
BlenderLog.report(LogVisor::FatalError, "unable to close DataStream with blender");
m_parent->m_lock = false;
}
}
std::vector<std::string> getMeshList()
{
m_parent->_writeLine("MESHLIST");
uint32_t count;
m_parent->_readBuf(&count, 4);
std::vector<std::string> retval;
retval.reserve(count);
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for (uint32_t i=0 ; i<count ; ++i)
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{
char name[128];
m_parent->_readLine(name, 128);
retval.push_back(name);
}
return retval;
}
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/* Vector types with integrated stream reading constructor */
struct Vector2f
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{
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atVec2f val;
Vector2f() = default;
void read(BlenderConnection& conn) {conn._readBuf(&val, 8);}
Vector2f(BlenderConnection& conn) {read(conn);}
operator const atVec2f&() const {return val;}
};
struct Vector3f
{
atVec3f val;
Vector3f() = default;
void read(BlenderConnection& conn) {conn._readBuf(&val, 12);}
Vector3f(BlenderConnection& conn) {read(conn);}
operator const atVec3f&() const {return val;}
};
struct Vector4f
{
atVec4f val;
Vector4f() = default;
void read(BlenderConnection& conn) {conn._readBuf(&val, 16);}
Vector4f(BlenderConnection& conn) {read(conn);}
operator const atVec4f&() const {return val;}
};
struct Index
{
uint32_t val;
Index() = default;
void read(BlenderConnection& conn) {conn._readBuf(&val, 4);}
Index(BlenderConnection& conn) {read(conn);}
operator const uint32_t&() const {return val;}
};
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/** Intermediate mesh representation prepared by blender from a single mesh object */
struct Mesh
{
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HMDLTopology topology;
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/* Cumulative AABB */
Vector3f aabbMin;
Vector3f aabbMax;
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/** HECL source and metadata of each material */
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struct Material
{
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std::string name;
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std::string source;
std::vector<ProjectPath> texs;
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std::unordered_map<std::string, int32_t> iprops;
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Material(BlenderConnection& conn);
};
std::vector<std::vector<Material>> materialSets;
/* Vertex buffer data */
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std::vector<Vector3f> pos;
std::vector<Vector3f> norm;
uint32_t colorLayerCount = 0;
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std::vector<Vector3f> color;
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uint32_t uvLayerCount = 0;
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std::vector<Vector2f> uv;
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/* Skinning data */
std::vector<std::string> boneNames;
struct SkinBind
{
uint32_t boneIdx;
float weight;
SkinBind(BlenderConnection& conn) {conn._readBuf(&boneIdx, 8);}
};
std::vector<std::vector<SkinBind>> skins;
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std::vector<size_t> contiguousSkinVertCounts;
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/** Islands of the same material/skinBank are represented here */
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struct Surface
{
Vector3f centroid;
Index materialIdx;
Vector3f aabbMin;
Vector3f aabbMax;
Vector3f reflectionNormal;
uint32_t skinBankIdx;
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/** Vertex indexing data (all primitives joined as degenerate tri-strip) */
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struct Vert
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{
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uint32_t iPos;
uint32_t iNorm;
uint32_t iColor[4] = {uint32_t(-1)};
uint32_t iUv[8] = {uint32_t(-1)};
uint32_t iSkin;
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uint32_t iBankSkin = -1;
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Vert(BlenderConnection& conn, const Mesh& parent);
bool operator==(const Vert& other) const
{
if (iPos != other.iPos)
return false;
if (iNorm != other.iNorm)
return false;
for (int i=0 ; i<4 ; ++i)
if (iColor[i] != other.iColor[i])
return false;
for (int i=0 ; i<8 ; ++i)
if (iUv[i] != other.iUv[i])
return false;
if (iSkin != other.iSkin)
return false;
return true;
}
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};
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std::vector<Vert> verts;
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Surface(BlenderConnection& conn, Mesh& parent, int skinSlotCount);
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};
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std::vector<Surface> surfaces;
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struct SkinBanks
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{
struct Bank
{
std::vector<uint32_t> m_skinIdxs;
std::vector<uint32_t> m_boneIdxs;
void addSkins(const Mesh& parent, const std::vector<uint32_t>& skinIdxs)
{
for (uint32_t sidx : skinIdxs)
{
m_skinIdxs.push_back(sidx);
for (const SkinBind& bind : parent.skins[sidx])
{
bool found = false;
for (uint32_t bidx : m_boneIdxs)
{
if (bidx == bind.boneIdx)
{
found = true;
break;
}
}
if (!found)
m_boneIdxs.push_back(bind.boneIdx);
}
}
}
size_t lookupLocalBoneIdx(uint32_t boneIdx) const
{
for (size_t i=0 ; i<m_boneIdxs.size() ; ++i)
if (m_boneIdxs[i] == boneIdx)
return i;
return -1;
}
};
std::vector<Bank> banks;
std::vector<Bank>::iterator addSkinBank(int skinSlotCount)
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{
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banks.emplace_back();
if (skinSlotCount > 0)
banks.back().m_skinIdxs.reserve(skinSlotCount);
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return banks.end() - 1;
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}
uint32_t addSurface(const Mesh& mesh, const Surface& surf, int skinSlotCount);
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} skinBanks;
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using SurfProgFunc = std::function<void(int)>;
Mesh(BlenderConnection& conn, HMDLTopology topology, int skinSlotCount, SurfProgFunc& surfProg);
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Mesh getContiguousSkinningVersion() const;
/** Prepares mesh representation for indexed access on modern APIs.
* Mesh must remain resident for accessing reference members
*/
HMDLBuffers getHMDLBuffers() const;
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};
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static const char* MeshOutputModeString(HMDLTopology topology)
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{
static const char* STRS[] = {"TRIANGLES", "TRISTRIPS"};
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return STRS[int(topology)];
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}
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/** Compile mesh by context (MESH blends only) */
Mesh compileMesh(HMDLTopology topology, int skinSlotCount=10,
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Mesh::SurfProgFunc surfProg=[](int){})
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{
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if (m_parent->m_loadedType != BlendType::Mesh)
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BlenderLog.report(LogVisor::FatalError, _S("%s is not a MESH blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
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char req[128];
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snprintf(req, 128, "MESHCOMPILE %s %d",
MeshOutputModeString(topology), skinSlotCount);
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m_parent->_writeLine(req);
char readBuf[256];
m_parent->_readLine(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(LogVisor::FatalError, "unable to cook mesh: %s", readBuf);
return Mesh(*m_parent, topology, skinSlotCount, surfProg);
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}
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/** Compile mesh by name (AREA blends only) */
Mesh compileMesh(const std::string& name, HMDLTopology topology, int skinSlotCount=10,
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Mesh::SurfProgFunc surfProg=[](int){})
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{
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if (m_parent->m_loadedType != BlendType::Area)
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BlenderLog.report(LogVisor::FatalError, _S("%s is not an AREA blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
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char req[128];
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snprintf(req, 128, "MESHCOMPILENAME %s %s %d", name.c_str(),
MeshOutputModeString(topology), skinSlotCount);
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m_parent->_writeLine(req);
char readBuf[256];
m_parent->_readLine(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(LogVisor::FatalError, "unable to cook mesh '%s': %s", name.c_str(), readBuf);
return Mesh(*m_parent, topology, skinSlotCount, surfProg);
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}
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/** Compile all meshes into one (AREA blends only) */
Mesh compileAllMeshes(HMDLTopology topology, int skinSlotCount=10, float maxOctantLength=5.0,
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Mesh::SurfProgFunc surfProg=[](int){})
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{
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if (m_parent->m_loadedType != BlendType::Area)
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BlenderLog.report(LogVisor::FatalError, _S("%s is not an AREA blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
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char req[128];
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snprintf(req, 128, "MESHCOMPILEALL %s %d %f",
MeshOutputModeString(topology),
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skinSlotCount, maxOctantLength);
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m_parent->_writeLine(req);
char readBuf[256];
m_parent->_readLine(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(LogVisor::FatalError, "unable to cook all meshes: %s", readBuf);
return Mesh(*m_parent, topology, skinSlotCount, surfProg);
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}
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/** Intermediate actor representation prepared by blender from a single HECL actor blend */
struct Actor
{
struct Armature
{
std::string name;
struct Bone
{
std::string name;
Vector3f origin;
int32_t parent = -1;
std::vector<int32_t> children;
Bone(BlenderConnection& conn);
};
std::vector<Bone> bones;
Bone* lookupBone(const char* name)
{
for (Bone& b : bones)
if (!b.name.compare(name))
return &b;
return nullptr;
}
Armature(BlenderConnection& conn);
};
std::vector<Armature> armatures;
struct Subtype
{
std::string name;
ProjectPath mesh;
int32_t armature = -1;
std::vector<std::pair<std::string, ProjectPath>> overlayMeshes;
Subtype(BlenderConnection& conn);
};
std::vector<Subtype> subtypes;
struct Action
{
std::string name;
float interval;
bool additive;
std::vector<int32_t> frames;
struct Channel
{
std::string boneName;
uint32_t attrMask;
struct Key
{
Vector4f rotation;
Vector3f position;
Vector3f scale;
Key(BlenderConnection& conn, uint32_t attrMask);
};
std::vector<Key> keys;
Channel(BlenderConnection& conn);
};
std::vector<Channel> channels;
std::vector<std::pair<Vector3f, Vector3f>> subtypeAABBs;
Action(BlenderConnection& conn);
};
std::vector<Action> actions;
Actor(BlenderConnection& conn);
};
Actor compileActor()
{
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if (m_parent->m_loadedType != BlendType::Actor)
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BlenderLog.report(LogVisor::FatalError, _S("%s is not an ACTOR blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
m_parent->_writeLine("ACTORCOMPILE");
char readBuf[256];
m_parent->_readLine(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(LogVisor::FatalError, "unable to compile actor: %s", readBuf);
return Actor(*m_parent);
}
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};
DataStream beginData()
{
if (m_lock)
BlenderLog.report(LogVisor::FatalError, "lock already held for BlenderConnection::beginDataIn()");
return DataStream(this);
}
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void quitBlender();
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static BlenderConnection& SharedConnection()
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{
if (!SharedBlenderConnection)
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SharedBlenderConnection = new BlenderConnection(HECL::VerbosityLevel);
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return *SharedBlenderConnection;
}
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void closeStream()
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{
if (m_lock)
deleteBlend();
}
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static void Shutdown()
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{
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if (SharedBlenderConnection)
{
SharedBlenderConnection->closeStream();
SharedBlenderConnection->quitBlender();
delete SharedBlenderConnection;
SharedBlenderConnection = nullptr;
BlenderLog.report(LogVisor::Info, "BlenderConnection Shutdown Successful");
}
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}
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};
class HMDLBuffers
{
public:
struct Surface;
private:
friend struct BlenderConnection::DataStream::Mesh;
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HMDLBuffers(HMDLMeta&& meta,
size_t vboSz, const std::vector<atUint32>& iboData,
std::vector<Surface>&& surfaces,
const BlenderConnection::DataStream::Mesh::SkinBanks& skinBanks)
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: m_meta(std::move(meta)),
m_vboSz(vboSz), m_vboData(new uint8_t[vboSz]),
m_iboSz(iboData.size()*4), m_iboData(new uint8_t[iboData.size()*4]),
m_surfaces(std::move(surfaces)), m_skinBanks(skinBanks)
{
{
Athena::io::MemoryWriter w(m_iboData.get(), m_iboSz);
w.enumerateLittle(iboData);
}
}
public:
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HMDLMeta m_meta;
size_t m_vboSz;
std::unique_ptr<uint8_t[]> m_vboData;
size_t m_iboSz;
std::unique_ptr<uint8_t[]> m_iboData;
struct Surface
{
Surface(const BlenderConnection::DataStream::Mesh::Surface& origSurf,
atUint32 start, atUint32 count)
: m_origSurf(origSurf), m_start(start), m_count(count) {}
const BlenderConnection::DataStream::Mesh::Surface& m_origSurf;
atUint32 m_start;
atUint32 m_count;
};
std::vector<Surface> m_surfaces;
const BlenderConnection::DataStream::Mesh::SkinBanks& m_skinBanks;
};
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}
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#endif // BLENDERCONNECTION_HPP