2016-05-13 03:13:34 +00:00
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#ifndef __URDE_CSCRIPTPICKUP_HPP__
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#define __URDE_CSCRIPTPICKUP_HPP__
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#include "CPhysicsActor.hpp"
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namespace urde
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{
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class CScriptPickup : public CPhysicsActor
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{
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public:
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CScriptPickup(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
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const CActorParameters&, const zeus::CAABox&, s32, s32, s32, s32, float, float, float, float, bool);
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2017-01-15 03:07:01 +00:00
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void Accept(IVisitor& visitor);
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2016-05-13 03:13:34 +00:00
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};
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}
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#endif // __URDE_CSCRIPTPICKUP_HPP__
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