metaforce/Runtime/World/CScriptActor.hpp

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#ifndef __URDE_CSCRIPTACTOR_HPP__
#define __URDE_CSCRIPTACTOR_HPP__
#include "CPhysicsActor.hpp"
namespace urde
{
class CScriptActor : public CPhysicsActor
{
public:
CScriptActor(TUniqueId, const std::string&, const CEntityInfo&,
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const zeus::CTransform&, CModelData&&, const zeus::CAABox& aabb, float, float,
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const CMaterialList& matList, const CHealthInfo&, const CDamageVulnerability&,
const CActorParameters&, bool, bool, u32, float, bool, bool, bool, bool);
};
}
#endif // __URDE_CSCRIPTACTOR_HPP__