metaforce/Runtime/Character/CAnimTreeBlend.hpp

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#pragma once
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#include "CAnimTreeTweenBase.hpp"
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namespace urde
{
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class CAnimTreeBlend : public CAnimTreeTweenBase
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{
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float x24_blendWeight;
public:
static std::string CreatePrimitiveName(const std::shared_ptr<CAnimTreeNode>& a,
const std::shared_ptr<CAnimTreeNode>& b,
float scale);
CAnimTreeBlend(bool,
const std::shared_ptr<CAnimTreeNode>& a,
const std::shared_ptr<CAnimTreeNode>& b,
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float blendWeight, std::string_view name);
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SAdvancementResults VAdvanceView(const CCharAnimTime& dt);
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CCharAnimTime VGetTimeRemaining() const;
CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const;
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std::unique_ptr<IAnimReader> VClone() const;
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void SetBlendingWeight(float w);
float VGetBlendingWeight() const;
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};
}