metaforce/Runtime/MP1/World/CFlaahgraProjectile.hpp

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2018-10-07 03:42:33 +00:00
#pragma once
2018-02-11 05:27:00 +00:00
#include "Weapon/CEnergyProjectile.hpp"
namespace urde::MP1
{
class CFlaahgraProjectile : public CEnergyProjectile
{
bool x3d8_bigStrike;
public:
CFlaahgraProjectile(bool bigStrike, const TToken<CWeaponDescription>& desc, const zeus::CTransform& xf,
const CDamageInfo& damage, TUniqueId uid, TAreaId aid, TUniqueId owner);
};
}