metaforce/Runtime/World/CScriptActorKeyframe.hpp

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#pragma once
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#include "CEntity.hpp"
namespace urde
{
class CScriptActorKeyframe : public CEntity
{
private:
s32 x34_animationId;
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float x38_initialLifetime;
float x3c_playbackRate;
float x40_lifetime;
union {
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struct
{
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bool x44_24_looping : 1;
bool x44_25_disableUpdate : 1;
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bool x44_26_fadeOut : 1;
bool x44_27_timedLoop : 1;
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bool x44_28_playing : 1;
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bool x44_29_ : 1;
};
u8 _dummy = 0;
};
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public:
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CScriptActorKeyframe(TUniqueId uid, std::string_view name, const CEntityInfo& info, s32 animId,
bool looping, float lifetime, bool disableUpdate, u32 fadeOut, bool active,
float totalPlayback);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
void Think(float, CStateManager&);
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void UpdateEntity(TUniqueId, CStateManager&);
};
}