metaforce/Runtime/World/CScriptTargetingPoint.hpp

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#pragma once
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#include "World/CActor.hpp"
namespace urde
{
class CScriptTargetingPoint : public CActor
{
private:
union
{
struct
{
bool xe8_e4_ : 1;
};
u8 xe8_dummy = 0;
};
TUniqueId xea_;
float xec_time = 0.f;
public:
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CScriptTargetingPoint(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, bool);
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void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager &);
void Think(float, CStateManager &);
void Render(const CStateManager &) const {}
bool GetLocked() const;
};
}