2015-09-10 20:30:35 +00:00
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#ifndef _DNAMP1_NEWCAMERASHAKER_HPP_
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#define _DNAMP1_NEWCAMERASHAKER_HPP_
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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2016-02-13 09:02:47 +00:00
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namespace DataSpec
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2015-09-10 20:30:35 +00:00
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{
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namespace DNAMP1
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{
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struct NewCameraShaker : IScriptObject
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{
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DECL_YAML
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String<-1> name;
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Value<atVec3f> location;
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2017-03-20 05:09:53 +00:00
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Value<bool> active;
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PlayerParameters flags;
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Value<float> duration;
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Value<float> sfxDist;
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struct CameraShakerComponent : BigYAML
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2015-09-10 20:30:35 +00:00
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{
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DECL_YAML
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PlayerParameters flags;
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struct CameraShakePoint : BigYAML
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2016-04-18 01:58:13 +00:00
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{
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DECL_YAML
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2017-03-20 05:09:53 +00:00
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PlayerParameters flags;
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Value<float> attackTime;
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Value<float> sustainTime;
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Value<float> duration;
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Value<float> magnitude;
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2016-04-18 01:58:13 +00:00
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};
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2017-10-10 03:50:48 +00:00
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CameraShakePoint am;
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CameraShakePoint fm;
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} shakerComponents[3];
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2015-09-10 20:30:35 +00:00
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};
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}
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}
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#endif
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