2016-04-20 21:07:18 +00:00
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#include "CScriptGrapplePoint.hpp"
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#include "Character/CModelData.hpp"
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#include "Collision/CMaterialList.hpp"
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#include "CActorParameters.hpp"
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namespace urde
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{
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CScriptGrapplePoint::CScriptGrapplePoint(TUniqueId uid, const std::string &name, const CEntityInfo& info,
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const zeus::CTransform &transform, bool active, const CGrappleParameters ¶ms)
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2016-12-29 21:38:59 +00:00
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: CActor(uid, active, name, info, transform, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Orbit),
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2016-04-22 20:22:45 +00:00
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CActorParameters::None(),
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2016-04-20 21:07:18 +00:00
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kInvalidUniqueId),
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2016-04-29 10:08:46 +00:00
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xe8_(x34_transform.origin - 0.5f,
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x34_transform.origin + 0.5f),
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2016-04-20 21:07:18 +00:00
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x100_parameters(params)
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{
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}
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}
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