2016-04-13 06:07:23 +00:00
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#ifndef __URDE_CCOLLISIONRESPONSEDATA_HPP__
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#define __URDE_CCOLLISIONRESPONSEDATA_HPP__
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2016-02-13 19:05:59 +00:00
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#include "RetroTypes.hpp"
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2016-03-31 00:38:03 +00:00
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#include "CFactoryMgr.hpp"
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2016-02-13 19:05:59 +00:00
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#include "IObj.hpp"
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#include "CToken.hpp"
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#include "IOStreams.hpp"
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2016-03-28 08:54:02 +00:00
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#include "optional.hpp"
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2016-02-13 19:05:59 +00:00
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2016-03-04 23:04:53 +00:00
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namespace urde
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{
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class CSimplePool;
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2016-02-16 07:01:55 +00:00
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class CGenDescription;
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class CDecalDescription;
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enum class EWeaponCollisionResponseTypes
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{
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Unknown0, Unknown1, Unknown2, Unknown3, Unknown4,
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Unknown5, Unknown6, Unknown7, Unknown8, Unknown9,
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Unknown10,Unknown11,Unknown12,Unknown13,Unknown14,
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Unknown15,Unknown16,Unknown17,Unknown18,Unknown19,
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Unknown20,Unknown21,Unknown22,Unknown23,Unknown24,
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Unknown25,Unknown26,Unknown27,Unknown28,Unknown29,
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Unknown30,Unknown31,Unknown32,Unknown33,Unknown34,
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Unknown35,Unknown36,Unknown37,Unknown38,Unknown39,
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Unknown40,Unknown41,Unknown42,Unknown43,Unknown44,
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Unknown45,Unknown46,Unknown47,Unknown48,Unknown49,
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Unknown50,Unknown51,Unknown52,Unknown53,Unknown54,
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Unknown55,Unknown56,Unknown57,Unknown58,Unknown59,
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Unknown60,Unknown61,Unknown62,Unknown63,Unknown64,
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Unknown65,Unknown66,Unknown67,Unknown68,Unknown69,
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Unknown70,Unknown71,Unknown72,Unknown73,Unknown74,
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Unknown75,Unknown76,Unknown77,Unknown78,Unknown79,
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Unknown80,Unknown81,Unknown82,Unknown83,Unknown84,
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Unknown85,Unknown86,Unknown87,Unknown88,Unknown89,
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Unknown90,Unknown91,Unknown92,Unknown93
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};
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class CCollisionResponseData
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{
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2016-02-16 07:01:55 +00:00
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2016-03-28 08:54:02 +00:00
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std::vector<std::experimental::optional<TLockedToken<CGenDescription>>> x0_generators;
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2016-04-14 21:42:47 +00:00
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std::vector<ResId> x10_sfx;
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2016-03-28 08:54:02 +00:00
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std::vector<std::experimental::optional<TLockedToken<CDecalDescription>>> x20_decals;
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2016-02-16 07:01:55 +00:00
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float x30_RNGE;
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float x34_FOFF;
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void AddParticleSystemToResponse(EWeaponCollisionResponseTypes type, CInputStream& in, CSimplePool* resPool);
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bool CheckAndAddDecalToResponse(FourCC clsId, CInputStream& in, CSimplePool* resPool);
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bool CheckAndAddSoundFXToResponse(FourCC clsId, CInputStream& in);
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bool CheckAndAddParticleSystemToResponse(FourCC clsId, CInputStream& in, CSimplePool* resPool);
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bool CheckAndAddResourceToResponse(FourCC clsId, CInputStream& in, CSimplePool* resPool);
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2016-02-13 19:05:59 +00:00
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public:
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CCollisionResponseData(CInputStream& in, CSimplePool* resPool);
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};
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2016-03-31 00:38:03 +00:00
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CFactoryFnReturn FCollisionResponseDataFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms);
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2016-02-13 19:05:59 +00:00
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}
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2016-04-13 06:07:23 +00:00
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#endif // __URDE_CCOLLISIONRESPONSEDATA_HPP__
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