metaforce/Runtime/World/CRepulsor.hpp

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#pragma once
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#include "CActor.hpp"
namespace urde
{
class CRepulsor : public CActor
{
float xe8_affectRadius;
public:
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CRepulsor(TUniqueId, bool, std::string_view, const CEntityInfo&, const zeus::CVector3f&, float);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
float GetAffectRadius() const { return xe8_affectRadius; }
};
}