metaforce/Runtime/World/CScriptCameraWaypoint.hpp

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#pragma once
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#include "CActor.hpp"
namespace urde
{
class CScriptCameraWaypoint : public CActor
{
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float xe8_hfov;
u32 xec_;
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public:
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CScriptCameraWaypoint(TUniqueId uid, std::string_view name, const CEntityInfo& info,
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const zeus::CTransform& xf, bool active, float hfov, u32);
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void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const {}
void Render(const CStateManager&) const {}
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TUniqueId GetRandomNextWaypointId(CStateManager& mgr) const;
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float GetHFov() const { return xe8_hfov; }
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};
}