2016-04-16 21:49:47 +00:00
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#ifndef __URDE_CGAMECAMERA_HPP__
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#define __URDE_CGAMECAMERA_HPP__
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2016-04-17 02:50:45 +00:00
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#include "World/CActor.hpp"
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#include "zeus/CTransform.hpp"
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2016-04-16 21:49:47 +00:00
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namespace urde
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{
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class CGameCamera : public CActor
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{
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2016-04-17 02:50:45 +00:00
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zeus::CTransform x34_;
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2016-04-16 21:49:47 +00:00
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public:
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2016-04-17 02:50:45 +00:00
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const zeus::CTransform& GetTransform() const {return x34_;}
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2016-04-16 21:49:47 +00:00
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};
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}
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#endif // __URDE_CGAMECAMERA_HPP__
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