metaforce/Runtime/Particle/CVectorElement.cpp

216 lines
5.3 KiB
C++
Raw Normal View History

2016-02-07 00:19:59 +00:00
#include "CVectorElement.hpp"
#include "CParticleGlobals.hpp"
#include "CRandom16.hpp"
#include <math.h>
namespace Retro
{
CVEKeyframeEmitter::CVEKeyframeEmitter(CInputStream& in)
{
x4_percent = in.readUint32Big();
x8_unk1 = in.readUint32Big();
xc_loop = in.readBool();
xd_unk2 = in.readBool();
x10_loopEnd = in.readUint32Big();
x14_loopStart = in.readUint32Big();
u32 count = in.readUint32Big();
x18_keys.reserve(count);
for (u32 i=0 ; i<count ; ++i)
x18_keys.push_back(in.readFloatBig());
}
bool CVEKeyframeEmitter::GetValue(int frame, Zeus::CVector3f& valOut) const
{
if (!x4_percent)
{
int emitterTime = CParticleGlobals::g_emitterTimeInt;
int calcKey = emitterTime;
if (xc_loop)
{
if (emitterTime >= x10_loopEnd)
{
int v1 = emitterTime - x14_loopStart;
int v2 = x10_loopEnd - x14_loopStart;
calcKey = v1 % v2;
calcKey += x14_loopStart;
}
}
else
{
int v1 = x10_loopEnd - 1;
if (v1 < emitterTime)
calcKey = v1;
}
valOut = x18_keys[calcKey];
}
else
{
int ltPerc = CParticleGlobals::g_particleLifetimePercentTweenInt;
float ltPercRem = CParticleGlobals::g_particleLifetimePercentTweenIntFloatRem;
if (ltPerc == 100)
valOut = x18_keys[100];
else
valOut = ltPercRem * x18_keys[ltPerc+1] + (1.0f - ltPercRem) * x18_keys[ltPerc];
}
return false;
}
CVECone::CVECone(CVectorElement* a, CRealElement* b)
2016-02-07 07:25:34 +00:00
: x4_direction(a), x8_magnitude(b)
2016-02-07 00:19:59 +00:00
{
Zeus::CVector3f av;
2016-02-07 07:25:34 +00:00
x4_direction->GetValue(0, av);
2016-02-07 00:19:59 +00:00
Zeus::CVector3f avNorm = av.normalized();
if (avNorm[0] > 0.8)
2016-02-07 07:25:34 +00:00
xc_xVec = avNorm.cross(Zeus::CVector3f(0.f, 1.f, 0.f));
2016-02-07 00:19:59 +00:00
else
2016-02-07 07:25:34 +00:00
xc_xVec = avNorm.cross(Zeus::CVector3f(1.f, 0.f, 0.f));
x18_yVec = avNorm.cross(xc_xVec);
2016-02-07 00:19:59 +00:00
}
bool CVECone::GetValue(int frame, Zeus::CVector3f& valOut) const
{
float b;
2016-02-07 07:25:34 +00:00
x8_magnitude->GetValue(frame, b);
Zeus::CVector3f dir;
x4_direction->GetValue(frame, dir);
2016-02-07 00:19:59 +00:00
float b2 = std::min(1.f, b);
2016-02-07 07:25:34 +00:00
float randX, randY;
do
2016-02-07 00:19:59 +00:00
{
2016-02-07 07:25:34 +00:00
float rand1 = CRandom16::GetRandomNumber()->Float() - 0.5f;
randX = 2.f * b2 * rand1;
float rand2 = CRandom16::GetRandomNumber()->Float() - 0.5f;
randY = 2.f * b2 * rand2;
} while (randX * randX + randY * randY > 1.f);
valOut = xc_xVec * randX + x18_yVec * randY + dir;
return false;
}
bool CVETimeChain::GetValue(int frame, Zeus::CVector3f& valOut) const
{
int v;
xc_swFrame->GetValue(frame, v);
if (frame >= v)
return x8_b->GetValue(frame, valOut);
else
return x4_a->GetValue(frame, valOut);
}
2016-02-07 00:19:59 +00:00
2016-02-07 07:25:34 +00:00
bool CVEAngleCone::GetValue(int frame, Zeus::CVector3f& valOut) const
{
float xc, yc, xr, yr;
x4_angleXConstant->GetValue(frame, xc);
x8_angleYConstant->GetValue(frame, yc);
xc_angleXRange->GetValue(frame, xr);
x10_angleYRange->GetValue(frame, yr);
2016-02-07 00:19:59 +00:00
2016-02-07 07:25:34 +00:00
float xtmp = CRandom16::GetRandomNumber()->Float() * xr;
float xang = (0.5f * xr - xtmp + xc) * M_PI / 180.f;
2016-02-07 00:19:59 +00:00
2016-02-07 07:25:34 +00:00
float ytmp = CRandom16::GetRandomNumber()->Float() * yr;
float yang = (0.5f * yr - ytmp + yc) * M_PI / 180.f;
float mag;
x14_magnitude->GetValue(frame, mag);
/* This takes a +Z vector and rotates it around X and Y axis (like a rotation matrix would) */
valOut = Zeus::CVector3f(cosf(xang) * -sinf(yang), sinf(xang), cosf(xang) * cosf(yang)) * Zeus::CVector3f(mag);
return false;
}
bool CVEAdd::GetValue(int frame, Zeus::CVector3f& valOut) const
{
Zeus::CVector3f a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
valOut = a + b;
return false;
}
bool CVECircleCluster::GetValue(int frame, Zeus::CVector3f& valOut) const
{
return false;
2016-02-07 00:19:59 +00:00
}
bool CVEMultiply::GetValue(int frame, Zeus::CVector3f& valOut) const
{
Zeus::CVector3f a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
valOut = a * b;
return false;
}
bool CVERealToVector::GetValue(int frame, Zeus::CVector3f& valOut) const
{
float a;
x4_a->GetValue(frame, a);
valOut = Zeus::CVector3f(a);
return false;
}
bool CVEPulse::GetValue(int frame, Zeus::CVector3f& valOut) const
{
int a, b;
x4_aDuration->GetValue(frame, a);
x8_bDuration->GetValue(frame, b);
int cv = std::max(1, a + b + 1);
if (b >= 1)
{
int cv2 = frame % cv;
if (cv2 >= a)
x10_bVal->GetValue(frame, valOut);
else
xc_aVal->GetValue(frame, valOut);
}
else
xc_aVal->GetValue(frame, valOut);
return false;
}
bool CVEParticleVelocity::GetValue(int frame, Zeus::CVector3f& valOut) const
{
/* TODO: Do */
return false;
}
bool CVESPOS::GetValue(int frame, Zeus::CVector3f& valOut) const
{
/* TODO: Do */
return false;
}
bool CVEPLCO::GetValue(int frame, Zeus::CVector3f& valOut) const
{
/* TODO: Do */
return false;
}
bool CVEPLOC::GetValue(int frame, Zeus::CVector3f& valOut) const
{
/* TODO: Do */
return false;
}
bool CVEPSOR::GetValue(int frame, Zeus::CVector3f& valOut) const
{
/* TODO: Do */
return false;
}
bool CVEPSOF::GetValue(int frame, Zeus::CVector3f& valOut) const
{
/* TODO: Do */
return false;
}
}