metaforce/Editor/icons/CMakeLists.txt

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CMake
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if(NOT CMAKE_CROSSCOMPILING)
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include_directories(${LIBPNG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR})
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add_executable(packicons packicons.c)
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find_library(M_LIB m)
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if(NOT M_LIB)
unset(M_LIB CACHE)
endif()
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target_link_libraries(packicons ${PNG_LIB} ${ZLIB_LIBRARIES} ${M_LIB})
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##################
# Package Export #
##################
# Add all targets to the build-tree export set
export(TARGETS packicons FILE "${CMAKE_CURRENT_BINARY_DIR}/urde-packiconsTargets.cmake")
# Export the package for use from the build-tree
# (this registers the build-tree with a global CMake-registry)
export(PACKAGE urde-packicons)
# Create the atdnaConfig.cmake
# ... for the build tree
configure_file(urde-packiconsConfig.cmake.in "${CMAKE_CURRENT_BINARY_DIR}/urde-packiconsConfig.cmake" @ONLY)
# ... for the install tree
configure_file(urde-packiconsConfig.cmake.in "${CMAKE_CURRENT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/urde-packiconsConfig.cmake" @ONLY)
# ... for both
configure_file(urde-packiconsConfigVersion.cmake.in "${CMAKE_CURRENT_BINARY_DIR}/urde-packiconsConfigVersion.cmake" @ONLY)
else()
find_package(urde-packicons REQUIRED)
endif()
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unset(INKSCAPE_BIN CACHE)
set(CMAKE_FIND_APPBUNDLE "NEVER")
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if(WIN32)
find_program(INKSCAPE_BIN inkscape.exe PATHS
"$ENV{PROGRAMFILES}/Inkscape"
"$ENV{ProgramW6432}/Inkscape"
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"$ENV{PROGRAMFILES\(X86\)}/Inkscape")
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else()
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set(CMAKE_FIND_APPBUNDLE FIRST)
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find_program(INKSCAPE_BIN inkscape)
endif()
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if(NOT INKSCAPE_BIN)
add_custom_command(OUTPUT icons.bin COMMAND ${CMAKE_COMMAND} ARGS -P
${CMAKE_CURRENT_SOURCE_DIR}/IconDownload.cmake)
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else()
message(STATUS "Inkscape found; will render icons locally")
add_custom_command(OUTPUT icons.bin COMMAND $<TARGET_FILE:packicons>
ARGS ${INKSCAPE_BIN} ${CMAKE_CURRENT_SOURCE_DIR}/icons.svg
${CMAKE_CURRENT_BINARY_DIR}/icons.bin
MAIN_DEPENDENCY icons.svg COMMENT "Generating icons.bin")
endif()
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bintoc(icons_dat.cpp ${CMAKE_CURRENT_BINARY_DIR}/icons.bin URDE_ICONS)
add_library(UrdeIcons icons.cpp icons.hpp icons.bin icons_dat.cpp)