metaforce/Runtime/CRandom16.hpp

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#ifndef RETRO_CRANDOM16_HPP
#define RETRO_CRANDOM16_HPP
#include <stdint.h>
namespace Retro
{
extern class CRandom16* GLOBAL_RANDOM;
extern class CGlobalRandom* GLOBAL_RANDOM_TOKEN;
class CRandom16
{
uint32_t m_seed;
public:
CRandom16(uint32_t p) : m_seed(p) {}
inline uint32_t Next()
{
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m_seed = (m_seed * 0x41c64e6d) + 0x00003039;
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return m_seed >> 16;
}
inline uint32_t GetSeed() const
{
return m_seed;
}
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inline void SetSeed(uint32_t p)
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{
m_seed = p;
}
inline float Float()
{
return Next() * 0.000015259022;
}
inline float Range(float min, float max)
{
return min + Float() * (max - min);
}
inline int32_t Range(int32_t min, int32_t max)
{
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int64_t diff = max - min;
int64_t rand = -1;
while (rand < 0)
rand = int32_t((Next() << 16) | Next());
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return rand % diff + min;
}
static CRandom16* GetRandomNumber() {return GLOBAL_RANDOM;}
static void SetRandomNumber(CRandom16* rnd) {GLOBAL_RANDOM = rnd;}
};
class CGlobalRandom
{
CRandom16& m_random;
CGlobalRandom* m_prev;
public:
CGlobalRandom(CRandom16& rand)
: m_random(rand), m_prev(GLOBAL_RANDOM_TOKEN)
{
GLOBAL_RANDOM_TOKEN = this;
CRandom16::SetRandomNumber(&m_random);
}
~CGlobalRandom()
{
GLOBAL_RANDOM_TOKEN = m_prev;
if (m_prev)
CRandom16::SetRandomNumber(&m_prev->m_random);
else
CRandom16::SetRandomNumber(nullptr);
}
};
}
#endif // RETRO_CRANDOM16_HPP