2018-10-07 03:42:33 +00:00
|
|
|
#pragma once
|
2017-04-02 03:03:37 +00:00
|
|
|
|
2017-04-04 05:48:13 +00:00
|
|
|
#include "zeus/CMatrix3f.hpp"
|
|
|
|
#include "RetroTypes.hpp"
|
|
|
|
|
2017-04-02 03:03:37 +00:00
|
|
|
namespace urde
|
|
|
|
{
|
|
|
|
class CGuiFrame;
|
2017-04-04 05:48:13 +00:00
|
|
|
class CGuiWidget;
|
|
|
|
class CGuiCamera;
|
2017-04-02 03:03:37 +00:00
|
|
|
|
|
|
|
class CHudHelmetInterface
|
|
|
|
{
|
2017-04-04 05:48:13 +00:00
|
|
|
zeus::CMatrix3f x0_hudLagRotation;
|
|
|
|
zeus::CVector3f x24_pivotPosition;
|
|
|
|
zeus::CVector3f x30_hudLagPosition;
|
|
|
|
union
|
|
|
|
{
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
bool x3c_24_helmetVisibleDebug : 1;
|
|
|
|
bool x3c_25_helmetVisibleGame : 1;
|
|
|
|
bool x3c_26_glowVisibleDebug : 1;
|
|
|
|
bool x3c_27_glowVisibleGame : 1;
|
|
|
|
bool x3c_28_hudLagDirty : 1;
|
|
|
|
};
|
|
|
|
u16 _dummy = 0;
|
|
|
|
};
|
|
|
|
CGuiCamera* x40_camera;
|
|
|
|
CGuiWidget* x44_BaseWidget_Pivot;
|
|
|
|
CGuiWidget* x48_BaseWidget_Helmet;
|
|
|
|
CGuiWidget* x4c_BaseWidget_Glow;
|
|
|
|
CGuiWidget* x50_BaseWidget_HelmetLight;
|
|
|
|
void UpdateVisibility();
|
2017-04-02 03:03:37 +00:00
|
|
|
public:
|
|
|
|
CHudHelmetInterface(CGuiFrame& helmetFrame);
|
2017-04-03 01:39:23 +00:00
|
|
|
void Update(float dt);
|
2017-04-04 05:48:13 +00:00
|
|
|
void SetHudLagOffset(const zeus::CVector3f& off);
|
|
|
|
void SetHudLagRotation(const zeus::CMatrix3f& rot);
|
|
|
|
void AddHelmetLightValue(float val);
|
2017-04-03 01:39:23 +00:00
|
|
|
void UpdateCameraDebugSettings(float fov, float y, float z);
|
2017-04-02 03:03:37 +00:00
|
|
|
void UpdateHelmetAlpha();
|
2017-04-04 05:48:13 +00:00
|
|
|
void SetIsVisibleDebug(bool helmet, bool glow);
|
2017-04-02 03:03:37 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|