metaforce/Runtime/World/CScriptSwitch.hpp

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#pragma once
#include "CEntity.hpp"
namespace urde
{
class CScriptSwitch : public CEntity
{
bool x34_opened;
bool x35_closeOnOpened;
public:
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CScriptSwitch(TUniqueId, std::string_view, const CEntityInfo&, bool, bool, bool);
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void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager &stateMgr);
};
}