metaforce/Runtime/World/CScriptTrigger.cpp

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#include "CScriptTrigger.hpp"
#include "CActorParameters.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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#include "World/CPlayer.hpp"
#include "Weapon/CGameProjectile.hpp"
#include "Camera/CGameCamera.hpp"
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namespace urde
{
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CScriptTrigger::CScriptTrigger(TUniqueId uid, std::string_view name, const CEntityInfo& info,
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const zeus::CVector3f& pos, const zeus::CAABox& bounds, const CDamageInfo& dInfo,
const zeus::CVector3f& forceField, ETriggerFlags triggerFlags, bool active, bool deactivateOnEntered,
bool deactivateOnExited)
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: CActor(uid, active, name, info, zeus::CTransform::Translate(pos), CModelData::CModelDataNull(),
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CMaterialList(EMaterialTypes::Trigger), CActorParameters::None(), kInvalidUniqueId)
, x100_damageInfo(dInfo)
, x11c_forceField(forceField)
, x128_forceMagnitude(forceField.magnitude())
, x12c_flags(triggerFlags)
, x130_bounds(bounds)
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{
x148_26_deactivateOnEntered = deactivateOnEntered;
x148_27_deactivateOnExited = deactivateOnExited;
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}
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void CScriptTrigger::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptTrigger::Think(float dt, CStateManager& mgr)
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{
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if (GetActive())
UpdateInhabitants(dt, mgr);
}
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void CScriptTrigger::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
{
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if (GetActive() && (msg == EScriptObjectMessage::Deactivate || msg == EScriptObjectMessage::Deleted))
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{
if (msg == EScriptObjectMessage::Deactivate)
{
xe8_inhabitants.clear();
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x148_25_camSubmerged = false;
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}
if (x148_28_playerDamage)
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{
x148_28_playerDamage = false;
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if (x148_29_didPhazonDamage)
{
mgr.Player()->DecrementPhazon();
x148_29_didPhazonDamage = false;
}
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if (x8_uid == mgr.GetLastTriggerId())
mgr.SetLastTriggerId(kInvalidUniqueId);
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}
}
CEntity::AcceptScriptMsg(msg, uid, mgr);
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}
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CScriptTrigger::CObjectTracker* CScriptTrigger::FindObject(TUniqueId id)
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{
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auto& inhabitants = GetInhabitants();
const auto& iter = std::find(inhabitants.begin(), inhabitants.end(), id);
if (iter != inhabitants.end())
return &(*iter);
return nullptr;
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}
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void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr)
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{
bool sendInside = false;
bool sendExited = false;
std::list<CObjectTracker>::iterator nextIt;
for (auto it = xe8_inhabitants.begin(); it != xe8_inhabitants.end(); it = nextIt)
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{
nextIt = it;
++nextIt;
if (TCastToPtr<CActor> act = mgr.ObjectById(it->GetObjectId()))
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{
bool playerValid = true;
if (it->GetObjectId() == mgr.GetPlayer().GetUniqueId())
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{
if ((x12c_flags & ETriggerFlags::DetectPlayer) == ETriggerFlags::None &&
((mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed &&
(x12c_flags & ETriggerFlags::DetectUnmorphedPlayer) != ETriggerFlags::None) ||
(mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed &&
(x12c_flags & ETriggerFlags::DetectMorphedPlayer) != ETriggerFlags::None)))
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{
playerValid = false;
}
if (!playerValid)
{
xe8_inhabitants.erase(it);
sendExited = true;
if (x148_28_playerDamage)
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{
x148_28_playerDamage = false;
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if (x148_29_didPhazonDamage)
{
mgr.GetPlayer().DecrementPhazon();
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x148_29_didPhazonDamage = false;
}
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if (mgr.GetLastTriggerId() == GetUniqueId())
mgr.SetLastTriggerId(kInvalidUniqueId);
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}
InhabitantExited(*act, mgr);
continue;
}
}
auto touchBounds = GetTouchBounds();
auto actTouchBounds = act->GetTouchBounds();
if (touchBounds && actTouchBounds && touchBounds->intersects(*actTouchBounds))
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{
sendInside = true;
InhabitantIdle(*act, mgr);
if (act->HealthInfo(mgr) && x100_damageInfo.GetDamage() > 0.f)
mgr.ApplyDamage(GetUniqueId(), act->GetUniqueId(), GetUniqueId(), x100_damageInfo,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}),
zeus::CVector3f::skZero);
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if (x128_forceMagnitude > 0.f)
{
if (TCastToPtr<CPhysicsActor> pact = act.GetPtr())
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{
float forceMult = 1.f;
if ((x12c_flags & ETriggerFlags::UseBooleanIntersection) != ETriggerFlags::None)
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forceMult =
touchBounds->booleanIntersection(*actTouchBounds).volume() / actTouchBounds->volume();
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zeus::CVector3f force = forceMult * x11c_forceField;
if ((x12c_flags & ETriggerFlags::UseCollisionImpulses) != ETriggerFlags::None)
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{
pact->ApplyImpulseWR(force, zeus::CAxisAngle::sIdentity);
pact->UseCollisionImpulses();
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}
else
pact->ApplyForceWR(force, zeus::CAxisAngle::sIdentity);
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}
}
}
else
{
xe8_inhabitants.erase(it);
sendExited = true;
if (mgr.GetPlayer().GetUniqueId() == it->GetObjectId() && x148_28_playerDamage)
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{
x148_28_playerDamage = false;
if (x148_29_didPhazonDamage)
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{
mgr.Player()->DecrementPhazon();
x148_29_didPhazonDamage = false;
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}
if (mgr.GetLastTriggerId() == GetUniqueId())
mgr.SetLastTriggerId(kInvalidUniqueId);
}
InhabitantExited(*act, mgr);
}
}
else
{
xe8_inhabitants.erase(it);
if (mgr.GetPlayer().GetUniqueId() == it->GetObjectId() && x148_28_playerDamage)
{
x148_28_playerDamage = false;
if (x148_29_didPhazonDamage)
{
mgr.Player()->DecrementPhazon();
x148_29_didPhazonDamage = false;
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}
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if (mgr.GetLastTriggerId() == GetUniqueId())
mgr.SetLastTriggerId(kInvalidUniqueId);
}
}
}
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if ((x12c_flags & ETriggerFlags::DetectPlayerIfInside) != ETriggerFlags::None || x148_24_playerInside)
{
CGameCamera* cam = mgr.GetCameraManager()->GetCurrentCamera(mgr);
bool camInTrigger = GetTriggerBoundsWR().pointInside(cam->GetTranslation());
if (x148_25_camSubmerged)
{
if (!camInTrigger)
{
x148_25_camSubmerged = false;
if ((x12c_flags & ETriggerFlags::DetectPlayerIfInside) != ETriggerFlags::None)
{
sendExited = true;
InhabitantExited(*cam, mgr);
}
}
else
{
if ((x12c_flags & ETriggerFlags::DetectPlayerIfInside) != ETriggerFlags::None)
{
InhabitantIdle(*cam, mgr);
sendInside = true;
}
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}
}
else
{
if (camInTrigger)
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{
x148_25_camSubmerged = true;
if ((x12c_flags & ETriggerFlags::DetectPlayerIfInside) != ETriggerFlags::None)
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{
InhabitantAdded(*cam, mgr);
SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::Activate);
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}
}
}
}
if (sendInside)
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{
SendScriptMsgs(EScriptObjectState::Inside, mgr, EScriptObjectMessage::Activate);
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}
if (sendExited)
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{
SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::Activate);
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if (x148_27_deactivateOnExited)
{
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mgr.SendScriptMsg(GetUniqueId(), mgr.GetEditorIdForUniqueId(GetUniqueId()),
EScriptObjectMessage::Deactivate, EScriptObjectState::Exited);
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}
}
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}
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std::list<CScriptTrigger::CObjectTracker>& CScriptTrigger::GetInhabitants() { return xe8_inhabitants; }
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rstl::optional_object<zeus::CAABox> CScriptTrigger::GetTouchBounds() const
{
if (x30_24_active)
return {GetTriggerBoundsWR()};
return {};
}
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static const CWeaponMode sktonOHurtWeaponMode = CWeaponMode(EWeaponType::Power, false, false, true);
void CScriptTrigger::Touch(CActor& act, CStateManager& mgr)
{
if (!act.GetActive() || act.GetMaterialList().HasMaterial(EMaterialTypes::Trigger))
return;
if (FindObject(act.GetUniqueId()) == nullptr)
{
ETriggerFlags testFlags = ETriggerFlags::None;
TCastToPtr<CPlayer> pl(act);
if (pl)
{
if (x128_forceMagnitude > 0.f && (x12c_flags & ETriggerFlags::DetectPlayer) != ETriggerFlags::None &&
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mgr.GetLastTriggerId() == kInvalidUniqueId)
mgr.SetLastTriggerId(x8_uid);
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testFlags |= ETriggerFlags::DetectPlayer;
if (pl->GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed)
testFlags |= ETriggerFlags::DetectUnmorphedPlayer;
else if (pl->GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed)
testFlags |= ETriggerFlags::DetectMorphedPlayer;
}
else if (TCastToPtr<CAi>(act))
{
testFlags |= ETriggerFlags::DetectAI;
}
else if (TCastToPtr<CGameProjectile>(act))
{
testFlags |= ETriggerFlags::DetectProjectiles1 | ETriggerFlags::DetectProjectiles2 |
ETriggerFlags::DetectProjectiles3 | ETriggerFlags::DetectProjectiles4 |
ETriggerFlags::DetectProjectiles5 | ETriggerFlags::DetectProjectiles6 |
ETriggerFlags::DetectProjectiles7;
}
else if (CWeapon* weap = TCastToPtr<CWeapon>(act))
{
if ((weap->GetAttribField() & CWeapon::EProjectileAttrib::Bombs) != CWeapon::EProjectileAttrib::None)
testFlags |= ETriggerFlags::DetectBombs;
else if ((weap->GetAttribField() & CWeapon::EProjectileAttrib::PowerBombs) !=
CWeapon::EProjectileAttrib::None)
testFlags |= ETriggerFlags::DetectPowerBombs;
}
if ((testFlags & x12c_flags) != ETriggerFlags::None)
{
xe8_inhabitants.push_back(act.GetUniqueId());
InhabitantAdded(act, mgr);
if (pl)
{
if (!x148_28_playerDamage)
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{
x148_28_playerDamage = true;
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if (x148_29_didPhazonDamage)
{
mgr.Player()->DecrementPhazon();
x148_29_didPhazonDamage = false;
}
else if (x100_damageInfo.GetDamage() > 0.f)
{
const CDamageVulnerability* dVuln = mgr.Player()->GetDamageVulnerability();
if (dVuln->WeaponHurts(x100_damageInfo.GetWeaponMode(), 0) &&
x100_damageInfo.GetWeaponMode().GetType() == EWeaponType::Phazon &&
!mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::PhazonSuit))
{
pl->IncrementPhazon();
x148_29_didPhazonDamage = true;
}
}
}
}
SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None);
if (x148_26_deactivateOnEntered)
{
mgr.SendScriptMsg(x8_uid, mgr.GetEditorIdForUniqueId(x8_uid), EScriptObjectMessage::Deactivate,
EScriptObjectState::Entered);
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if (act.HealthInfo(mgr) && x100_damageInfo.GetDamage() > 0.f)
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{
mgr.ApplyDamage(x8_uid, act.GetUniqueId(), x8_uid, x100_damageInfo,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}),
zeus::CVector3f::skZero);
}
}
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if ((x12c_flags & ETriggerFlags::KillOnEnter) != ETriggerFlags::None && act.HealthInfo(mgr))
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{
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CHealthInfo* hInfo = act.HealthInfo(mgr);
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mgr.ApplyDamage(
x8_uid, act.GetUniqueId(), x8_uid, {sktonOHurtWeaponMode, 10.f * hInfo->GetHP(), 0.f, 0.f},
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}), zeus::CVector3f::skZero);
}
}
else
InhabitantRejected(act, mgr);
}
}
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zeus::CAABox CScriptTrigger::GetTriggerBoundsWR() const
{
return {x130_bounds.min + x34_transform.origin, x130_bounds.max + x34_transform.origin};
}
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}