metaforce/Runtime/MP1/World/CMetroidBeta.hpp

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#pragma once
#include "World/CPatterned.hpp"
#include "CMetroid.hpp"
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namespace urde::MP1
{
class CMetroidBeta : public CPatterned
{
public:
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DEFINE_PATTERNED(MetroidBeta)
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CMetroidBeta(TUniqueId uid, std::string_view name, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
const CActorParameters& aParms, const CMetroidData& metroidData);
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void RenderHitGunEffect() const;
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void RenderHitBallEffect() const;
};
}