metaforce/Runtime/World/CScriptCameraHint.hpp

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#pragma once
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#include "CActor.hpp"
#include "Camera/CBallCamera.hpp"
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namespace urde
{
class CCameraHint
{
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u32 x4_overrideFlags;
CBallCamera::EBallCameraBehaviour x8_behaviour;
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float xc_minDist;
float x10_maxDist;
float x14_backwardsDist;
zeus::CVector3f x18_lookAtOffset;
zeus::CVector3f x24_chaseLookAtOffset;
zeus::CVector3f x30_ballToCam;
float x3c_fov;
float x40_attitudeRange;
float x44_azimuthRange;
float x48_anglePerSecond;
float x4c_clampVelRange;
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float x50_clampRotRange;
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float x54_elevation;
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float x58_interpolateTime;
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float x5c_clampVelTime;
float x60_controlInterpDur;
public:
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CCameraHint(u32 overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, float minDist, float maxDist,
float backwardsDist, const zeus::CVector3f& lookAtOffset, const zeus::CVector3f& chaseLookAtOffset,
const zeus::CVector3f& ballToCam, float fov, float attitudeRange, float azimuthRange,
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float anglePerSecond, float clampVelRange, float clampRotRange, float elevation, float interpolateTime,
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float clampVelTime, float controlInterpDur)
: x4_overrideFlags(overrideFlags), x8_behaviour(behaviour), xc_minDist(minDist), x10_maxDist(maxDist),
x14_backwardsDist(backwardsDist), x18_lookAtOffset(lookAtOffset), x24_chaseLookAtOffset(chaseLookAtOffset),
x30_ballToCam(ballToCam), x3c_fov(fov), x40_attitudeRange(attitudeRange), x44_azimuthRange(azimuthRange),
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x48_anglePerSecond(anglePerSecond), x4c_clampVelRange(clampVelRange), x50_clampRotRange(clampRotRange),
x54_elevation(elevation), x58_interpolateTime(interpolateTime), x5c_clampVelTime(clampVelTime),
x60_controlInterpDur(controlInterpDur) {}
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u32 GetOverrideFlags() const { return x4_overrideFlags; }
CBallCamera::EBallCameraBehaviour GetBehaviourType() const { return x8_behaviour; }
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float GetMinDist() const { return xc_minDist; }
float GetMaxDist() const { return x10_maxDist; }
float GetBackwardsDist() const { return x14_backwardsDist; }
const zeus::CVector3f& GetLookAtOffset() const { return x18_lookAtOffset; }
const zeus::CVector3f& GetChaseLookAtOffset() const { return x24_chaseLookAtOffset; }
const zeus::CVector3f& GetBallToCam() const { return x30_ballToCam; }
float GetFov() const { return x3c_fov; }
float GetAttitudeRange() const { return x40_attitudeRange; }
float GetAzimuthRange() const { return x44_azimuthRange; }
float GetAnglePerSecond() const { return x48_anglePerSecond; }
float GetClampVelRange() const { return x4c_clampVelRange; }
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float GetClampRotRange() const { return x50_clampRotRange; }
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float GetElevation() const { return x54_elevation; }
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float GetInterpolateTime() const { return x58_interpolateTime; }
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float GetClampVelTime() const { return x5c_clampVelTime; }
float GetControlInterpDur() const { return x60_controlInterpDur; }
};
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class CScriptCameraHint : public CActor
{
s32 xe8_priority;
CCameraHint xec_hint;
rstl::reserved_vector<TUniqueId, 8> x150_helpers;
TUniqueId x164_delegatedCamera = kInvalidUniqueId;
bool x166_inactive = false;
zeus::CTransform x168_origXf;
void InitializeInArea(CStateManager& mgr);
void AddHelper(TUniqueId id);
void RemoveHelper(TUniqueId id);
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public:
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CScriptCameraHint(TUniqueId, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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bool active, s32 priority, CBallCamera::EBallCameraBehaviour behaviour, u32 overrideFlags,
float minDist, float maxDist, float backwardsDist, const zeus::CVector3f& lookAtOffset,
const zeus::CVector3f& chaseLookAtOffset, const zeus::CVector3f& ballToCam, float fov,
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float attitudeRange, float azimuthRange, float anglePerSecond, float clampVelRange,
float clampRotRange, float elevation, float interpolateTime, float clampVelTime,
float controlInterpDur);
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void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr);
void ClearIdList() { x150_helpers.clear(); }
void SetInactive(bool inactive) { x166_inactive = inactive; }
bool GetInactive() const { return x166_inactive; }
size_t GetHelperCount() const { return x150_helpers.size(); }
TUniqueId GetFirstHelper() const { return x150_helpers.empty() ? kInvalidUniqueId : x150_helpers[0]; }
s32 GetPriority() const { return xe8_priority; }
const CCameraHint& GetHint() const { return xec_hint; }
TUniqueId GetDelegatedCamera() const { return x164_delegatedCamera; }
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};
}