metaforce/DataSpec/SpecBase.cpp

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#include "SpecBase.hpp"
#include "Blender/BlenderSupport.hpp"
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#include "BlenderConnection.hpp"
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namespace Retro
{
static LogVisor::LogModule Log("Retro::SpecBase");
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bool SpecBase::canExtract(const ExtractPassInfo& info, std::list<ExtractReport>& reps)
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{
m_disc = NOD::OpenDiscFromImage(info.srcpath.c_str(), m_isWii);
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if (!m_disc)
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return false;
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const char* gameID = m_disc->getHeader().gameID;
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m_standalone = true;
if (m_isWii && !memcmp(gameID, "R3M", 3))
m_standalone = false;
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if (m_standalone && !checkStandaloneID(gameID))
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return false;
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char region = m_disc->getHeader().gameID[3];
static const HECL::SystemString regNONE = _S("");
static const HECL::SystemString regE = _S("NTSC");
static const HECL::SystemString regJ = _S("NTSC-J");
static const HECL::SystemString regP = _S("PAL");
const HECL::SystemString* regstr = &regNONE;
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switch (region)
{
case 'E':
regstr = &regE;
break;
case 'J':
regstr = &regJ;
break;
case 'P':
regstr = &regP;
break;
}
if (m_standalone)
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return checkFromStandaloneDisc(*m_disc, *regstr, info.extractArgs, reps);
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else
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return checkFromTrilogyDisc(*m_disc, *regstr, info.extractArgs, reps);
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}
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void SpecBase::doExtract(const ExtractPassInfo& info, FProgress progress)
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{
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if (!Blender::BuildMasterShader(m_masterShader))
Log.report(LogVisor::FatalError, "Unable to build master shader blend");
if (m_isWii)
{
/* Extract update partition for repacking later */
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const HECL::SystemString& target = m_project.getProjectWorkingPath().getAbsolutePath();
NOD::DiscBase::IPartition* update = m_disc->getUpdatePartition();
NOD::ExtractionContext ctx = {true, info.force, nullptr};
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if (update)
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{
atUint64 idx = 0;
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progress(_S("Update Partition"), _S(""), 0, 0.0);
const atUint64 nodeCount = update->getFSTRoot().rawEnd() - update->getFSTRoot().rawBegin();
ctx.progressCB = [&](const std::string& name) {
HECL::SystemStringView nameView(name);
progress(_S("Update Partition"), nameView.sys_str().c_str(), 0, idx / (float)nodeCount);
idx++;
};
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update->getFSTRoot().extractToDirectory(target, ctx);
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progress(_S("Update Partition"), _S(""), 0, 1.0);
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}
if (!m_standalone)
{
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progress(_S("Trilogy Files"), _S(""), 1, 0.0);
NOD::DiscBase::IPartition* data = m_disc->getDataPartition();
const NOD::DiscBase::IPartition::Node& root = data->getFSTRoot();
for (const NOD::DiscBase::IPartition::Node& child : root)
if (child.getKind() == NOD::DiscBase::IPartition::Node::NODE_FILE)
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child.extractToDirectory(target, ctx);
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progress(_S("Trilogy Files"), _S(""), 1, 1.0);
}
}
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extractFromDisc(*m_disc, info.force, progress);
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}
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bool SpecBase::canCook(const HECL::ProjectPath& path)
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{
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if (HECL::IsPathBlend(path))
{
HECL::BlenderConnection& conn = HECL::BlenderConnection::SharedConnection();
if (!conn.openBlend(path.getAbsolutePath()))
return false;
if (conn.getBlendType() != HECL::BlenderConnection::TypeNone)
return true;
}
else if (HECL::IsPathPNG(path))
{
return true;
}
else if (HECL::IsPathYAML(path))
{
FILE* fp = HECL::Fopen(path.getAbsolutePath().c_str(), _S("r"));
bool retval = validateYAMLDNAType(fp);
fclose(fp);
return retval;
}
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return false;
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}
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void SpecBase::doCook(const HECL::ProjectPath& path, const HECL::ProjectPath& cookedPath)
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{
}
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bool SpecBase::canPackage(const PackagePassInfo& info)
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{
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return false;
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}
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void SpecBase::gatherDependencies(const PackagePassInfo& info,
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std::unordered_set<HECL::ProjectPath>& implicitsOut)
{
}
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void SpecBase::doPackage(const PackagePassInfo& info)
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{
}
}