mirror of https://github.com/AxioDL/metaforce.git
256 lines
7.4 KiB
C++
256 lines
7.4 KiB
C++
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#ifndef HECLBACKEND_GX_HPP
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#define HECLBACKEND_GX_HPP
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#include "Backend.hpp"
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#include <Athena/Types.hpp>
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#include <stdint.h>
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#include <stdlib.h>
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#include <algorithm>
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namespace HECL
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{
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namespace Backend
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{
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struct GX : IBackend
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{
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enum TevOp
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{
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TEV_ADD = 0,
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TEV_SUB = 1,
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TEV_COMP_R8_GT = 8,
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TEV_COMP_R8_EQ = 9,
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TEV_COMP_GR16_GT = 10,
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TEV_COMP_GR16_EQ = 11,
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TEV_COMP_BGR24_GT = 12,
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TEV_COMP_BGR24_EQ = 13,
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TEV_COMP_RGB8_GT = 14,
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TEV_COMP_RGB8_EQ = 15,
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TEV_COMP_A8_GT = TEV_COMP_RGB8_GT, // for alpha channel
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TEV_COMP_A8_EQ = TEV_COMP_RGB8_EQ // for alpha channel
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};
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enum TevRegID
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{
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TEVPREV = 0,
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TEVREG0 = 1,
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TEVREG1 = 2,
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TEVREG2 = 3
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};
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enum TevColorArg
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{
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CC_CPREV = 0, /*!< Use the color value from previous TEV stage */
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CC_APREV = 1, /*!< Use the alpha value from previous TEV stage */
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CC_C0 = 2, /*!< Use the color value from the color/output register 0 */
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CC_A0 = 3, /*!< Use the alpha value from the color/output register 0 */
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CC_C1 = 4, /*!< Use the color value from the color/output register 1 */
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CC_A1 = 5, /*!< Use the alpha value from the color/output register 1 */
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CC_C2 = 6, /*!< Use the color value from the color/output register 2 */
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CC_A2 = 7, /*!< Use the alpha value from the color/output register 2 */
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CC_TEXC = 8, /*!< Use the color value from texture */
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CC_TEXA = 9, /*!< Use the alpha value from texture */
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CC_RASC = 10, /*!< Use the color value from rasterizer */
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CC_RASA = 11, /*!< Use the alpha value from rasterizer */
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CC_ONE = 12,
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CC_HALF = 13,
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CC_KONST = 14,
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CC_ZERO = 15 /*!< Use to pass zero value */
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};
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enum TevAlphaArg
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{
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CA_APREV = 0, /*!< Use the alpha value from previous TEV stage */
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CA_A0 = 1, /*!< Use the alpha value from the color/output register 0 */
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CA_A1 = 2, /*!< Use the alpha value from the color/output register 1 */
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CA_A2 = 3, /*!< Use the alpha value from the color/output register 2 */
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CA_TEXA = 4, /*!< Use the alpha value from texture */
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CA_RASA = 5, /*!< Use the alpha value from rasterizer */
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CA_KONST = 6,
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CA_ZERO = 7 /*!< Use to pass zero value */
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};
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enum TevKColorSel
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{
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TEV_KCSEL_8_8 = 0x00,
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TEV_KCSEL_7_8 = 0x01,
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TEV_KCSEL_6_8 = 0x02,
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TEV_KCSEL_5_8 = 0x03,
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TEV_KCSEL_4_8 = 0x04,
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TEV_KCSEL_3_8 = 0x05,
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TEV_KCSEL_2_8 = 0x06,
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TEV_KCSEL_1_8 = 0x07,
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TEV_KCSEL_1 = TEV_KCSEL_8_8,
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TEV_KCSEL_3_4 = TEV_KCSEL_6_8,
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TEV_KCSEL_1_2 = TEV_KCSEL_4_8,
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TEV_KCSEL_1_4 = TEV_KCSEL_2_8,
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TEV_KCSEL_K0 = 0x0C,
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TEV_KCSEL_K1 = 0x0D,
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TEV_KCSEL_K2 = 0x0E,
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TEV_KCSEL_K3 = 0x0F,
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TEV_KCSEL_K0_R = 0x10,
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TEV_KCSEL_K1_R = 0x11,
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TEV_KCSEL_K2_R = 0x12,
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TEV_KCSEL_K3_R = 0x13,
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TEV_KCSEL_K0_G = 0x14,
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TEV_KCSEL_K1_G = 0x15,
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TEV_KCSEL_K2_G = 0x16,
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TEV_KCSEL_K3_G = 0x17,
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TEV_KCSEL_K0_B = 0x18,
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TEV_KCSEL_K1_B = 0x19,
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TEV_KCSEL_K2_B = 0x1A,
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TEV_KCSEL_K3_B = 0x1B,
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TEV_KCSEL_K0_A = 0x1C,
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TEV_KCSEL_K1_A = 0x1D,
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TEV_KCSEL_K2_A = 0x1E,
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TEV_KCSEL_K3_A = 0x1F
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};
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enum TevKAlphaSel
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{
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TEV_KASEL_8_8 = 0x00,
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TEV_KASEL_7_8 = 0x01,
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TEV_KASEL_6_8 = 0x02,
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TEV_KASEL_5_8 = 0x03,
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TEV_KASEL_4_8 = 0x04,
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TEV_KASEL_3_8 = 0x05,
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TEV_KASEL_2_8 = 0x06,
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TEV_KASEL_1_8 = 0x07,
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TEV_KASEL_1 = TEV_KASEL_8_8,
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TEV_KASEL_3_4 = TEV_KASEL_6_8,
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TEV_KASEL_1_2 = TEV_KASEL_4_8,
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TEV_KASEL_1_4 = TEV_KASEL_2_8,
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TEV_KASEL_K0_R = 0x10,
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TEV_KASEL_K1_R = 0x11,
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TEV_KASEL_K2_R = 0x12,
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TEV_KASEL_K3_R = 0x13,
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TEV_KASEL_K0_G = 0x14,
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TEV_KASEL_K1_G = 0x15,
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TEV_KASEL_K2_G = 0x16,
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TEV_KASEL_K3_G = 0x17,
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TEV_KASEL_K0_B = 0x18,
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TEV_KASEL_K1_B = 0x19,
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TEV_KASEL_K2_B = 0x1A,
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TEV_KASEL_K3_B = 0x1B,
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TEV_KASEL_K0_A = 0x1C,
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TEV_KASEL_K1_A = 0x1D,
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TEV_KASEL_K2_A = 0x1E,
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TEV_KASEL_K3_A = 0x1F
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};
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enum TexGenSrc
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{
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TG_POS = 0,
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TG_NRM,
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TG_BINRM,
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TG_TANGENT,
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TG_TEX0,
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TG_TEX1,
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TG_TEX2,
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TG_TEX3,
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TG_TEX4,
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TG_TEX5,
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TG_TEX6,
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TG_TEX7,
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TG_TEXCOORD0,
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TG_TEXCOORD1,
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TG_TEXCOORD2,
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TG_TEXCOORD3,
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TG_TEXCOORD4,
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TG_TEXCOORD5,
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TG_TEXCOORD6,
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TG_COLOR0,
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TG_COLOR1
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};
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enum TexMtx
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{
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TEXMTX0 = 30,
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TEXMTX1 = 33,
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TEXMTX2 = 36,
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TEXMTX3 = 39,
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TEXMTX4 = 42,
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TEXMTX5 = 45,
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TEXMTX6 = 48,
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TEXMTX7 = 51,
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TEXMTX8 = 54,
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TEXMTX9 = 57,
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IDENTITY = 60
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};
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struct TexCoordGen
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{
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TexGenSrc m_src;
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TexMtx m_mtx;
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};
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unsigned m_tcgCount = 0;
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TexCoordGen m_tcgs;
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struct TEVStage
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{
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TevOp m_op;
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TevColorArg m_color[4];
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TevAlphaArg m_alpha[4];
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TevKColorSel m_kColor;
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TevKAlphaSel m_kAlpha;
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TevRegID m_regOut;
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unsigned m_texMapIdx;
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unsigned m_texGenIdx;
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};
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unsigned m_tevCount = 0;
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TEVStage m_tevs;
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enum BlendFactor
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{
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BL_ZERO,
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BL_ONE,
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BL_SRCCLR,
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BL_INVSRCCLR,
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BL_SRCALPHA,
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BL_INVSRCALPHA,
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BL_DSTALPHA,
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BL_INVDSTALPHA
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};
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BlendFactor m_blendSrc;
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BlendFactor m_blendDst;
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struct Color
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{
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union
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{
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uint8_t color[4];
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uint32_t num = 0;
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};
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Color() = default;
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Color& operator=(const atVec4f& vec)
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{
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color[0] = uint8_t(std::min(std::max(vec.vec[0] * 255.f, 0.f), 255.f));
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color[1] = uint8_t(std::min(std::max(vec.vec[1] * 255.f, 0.f), 255.f));
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color[2] = uint8_t(std::min(std::max(vec.vec[2] * 255.f, 0.f), 255.f));
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color[3] = uint8_t(std::min(std::max(vec.vec[3] * 255.f, 0.f), 255.f));
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return *this;
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}
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Color(const atVec4f& vec) {*this = vec;}
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bool operator==(const Color& other) const {return num == other.num;}
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bool operator!=(const Color& other) const {return num != other.num;}
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uint8_t operator[](size_t idx) const {return color[idx];}
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uint8_t& operator[](size_t idx) {return color[idx];}
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};
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unsigned m_kcolorCount = 0;
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Color m_kcolors[4];
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void reset(const Frontend::IR& ir);
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private:
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unsigned addKColor(const Color& color);
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};
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}
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}
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#endif // HECLBACKEND_GX_HPP
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