2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-16 03:24:25 +00:00
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#include "zeus/CQuaternion.hpp"
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#include "zeus/CVector3f.hpp"
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namespace urde
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{
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struct CAnimPerSegmentData
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{
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zeus::CQuaternion x0_rotation;
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zeus::CVector3f x10_offset;
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bool x1c_hasOffset = false;
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};
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}
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