metaforce/Runtime/World/CPlayerEnergyDrain.hpp

24 lines
625 B
C++
Raw Normal View History

2018-10-07 03:42:33 +00:00
#pragma once
#include "RetroTypes.hpp"
#include "CEnergyDrainSource.hpp"
namespace urde
{
class CStateManager;
class CPlayerEnergyDrain
{
std::vector<CEnergyDrainSource> x0_sources;
float x10_energyDrainTime;
public:
CPlayerEnergyDrain(u32);
const std::vector<CEnergyDrainSource>& GetEnergyDrainSources() const { return x0_sources; }
void AddEnergyDrainSource(TUniqueId, float);
void RemoveEnergyDrainSource(TUniqueId id);
float GetEnergyDrainIntensity() const;
float GetEnergyDrainTime() const { return x10_energyDrainTime; }
void ProcessEnergyDrain(const CStateManager&, float);
};
}