2017-05-09 13:27:07 +00:00
|
|
|
#include "Weapon/CFlameThrower.hpp"
|
2017-05-10 10:03:29 +00:00
|
|
|
#include "Weapon/CFlameInfo.hpp"
|
|
|
|
#include "Particle/CElementGen.hpp"
|
|
|
|
#include "GameGlobalObjects.hpp"
|
|
|
|
#include "CSimplePool.hpp"
|
|
|
|
#include "TCastTo.hpp"
|
2017-05-09 13:27:07 +00:00
|
|
|
namespace urde
|
|
|
|
{
|
|
|
|
const zeus::CVector3f CFlameThrower::kLightOffset(0, 3.f, 2.f);
|
|
|
|
|
|
|
|
CFlameThrower::CFlameThrower(const TToken<CWeaponDescription>& wDesc, const std::string& name, EWeaponType wType,
|
|
|
|
const CFlameInfo& flameInfo, const zeus::CTransform& xf, EMaterialTypes matType,
|
2017-05-20 07:41:49 +00:00
|
|
|
const CDamageInfo& dInfo, TUniqueId owner, TAreaId aId, TUniqueId uid, u32 w1, u32 w2,
|
|
|
|
s16 sId, u32 w3)
|
2017-05-09 13:27:07 +00:00
|
|
|
: CGameProjectile(false, wDesc, name, wType, xf, matType, dInfo, owner, aId, uid, kInvalidUniqueId, w1, false,
|
|
|
|
zeus::CVector3f(1.f), {}, -1, false)
|
2017-05-10 10:03:29 +00:00
|
|
|
, x2e8_(xf)
|
2017-05-11 19:42:43 +00:00
|
|
|
, x33c_flameDesc(g_SimplePool->GetObj({FOURCC('PART'), flameInfo.GetFlameFxId()}))
|
2017-05-10 10:03:29 +00:00
|
|
|
, x348_flameGen(new CElementGen(x33c_flameDesc, CElementGen::EModelOrientationType::Normal,
|
|
|
|
CElementGen::EOptionalSystemFlags::One))
|
2017-05-09 13:27:07 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2017-05-10 10:03:29 +00:00
|
|
|
void CFlameThrower::Accept(IVisitor& visitor) { visitor.Visit(this); }
|
|
|
|
|
2017-05-09 13:27:07 +00:00
|
|
|
void CFlameThrower::SetTransform(const zeus::CTransform& xf) { x2e8_ = xf; }
|
2017-05-18 10:58:15 +00:00
|
|
|
|
2017-05-20 07:41:49 +00:00
|
|
|
void CFlameThrower::Reset(CStateManager&, bool) {}
|
2017-05-18 10:58:15 +00:00
|
|
|
|
2017-05-20 07:41:49 +00:00
|
|
|
void CFlameThrower::Fire(const zeus::CTransform&, CStateManager&, bool) {}
|
2017-05-09 13:27:07 +00:00
|
|
|
}
|