2016-04-10 21:22:59 +00:00
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#include "CAnimationSet.hpp"
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#include "CMetaTransFactory.hpp"
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namespace urde
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{
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CAnimationSet::CAnimationSet(CInputStream& in)
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: x0_tableCount(in.readUint16Big())
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{
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u32 animationCount = in.readUint32Big();
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x4_animations.reserve(animationCount);
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for (u32 i=0 ; i<animationCount ; ++i)
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x4_animations.emplace_back(in);
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u32 transitionCount = in.readUint32Big();
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x14_transitions.reserve(transitionCount);
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for (u32 i=0 ; i<transitionCount ; ++i)
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x14_transitions.emplace_back(in);
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x24_defaultTransition = CMetaTransFactory::CreateMetaTrans(in);
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if (x0_tableCount > 1)
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{
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u32 additiveAnimCount = in.readUint32Big();
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x28_additiveInfo.reserve(additiveAnimCount);
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for (u32 i=0 ; i<additiveAnimCount ; ++i)
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{
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u32 id = in.readUint32Big();
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x28_additiveInfo.emplace_back(id, in);
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}
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x38_defaultAdditiveInfo.read(in);
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}
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if (x0_tableCount > 2)
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{
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u32 halfTransitionCount = in.readUint32Big();
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x40_halfTransitions.reserve(halfTransitionCount);
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for (u32 i=0 ; i<halfTransitionCount ; ++i)
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x40_halfTransitions.emplace_back(in);
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}
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if (x0_tableCount > 3)
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{
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u32 animResourcesCount = in.readUint32Big();
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x50_animRes.reserve(animResourcesCount);
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for (u32 i=0 ; i<animResourcesCount ; ++i)
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{
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2017-08-13 05:26:14 +00:00
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CAssetId anim = in.readUint32Big();
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CAssetId evnt = in.readUint32Big();
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2016-04-10 21:22:59 +00:00
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x50_animRes.emplace_back(anim, evnt);
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}
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}
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}
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}
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