metaforce/Runtime/Character/CCharacterInfo.cpp

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2.9 KiB
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#include "CCharacterInfo.hpp"
namespace urde
{
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CCharacterInfo::CParticleResData::CParticleResData(CInputStream& in, u16 tableCount)
{
u32 partCount = in.readUint32Big();
x0_part.reserve(partCount);
for (u32 i=0 ; i<partCount ; ++i)
x0_part.push_back(in.readUint32Big());
u32 swhcCount = in.readUint32Big();
x10_swhc.reserve(swhcCount);
for (u32 i=0 ; i<swhcCount ; ++i)
x10_swhc.push_back(in.readUint32Big());
u32 unkCount = in.readUint32Big();
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x20_elsc.reserve(unkCount);
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for (u32 i=0 ; i<unkCount ; ++i)
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x20_elsc.push_back(in.readUint32Big());
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if (tableCount > 5)
{
u32 elscCount = in.readUint32Big();
x30_elsc.reserve(elscCount);
for (u32 i=0 ; i<elscCount ; ++i)
x30_elsc.push_back(in.readUint32Big());
}
}
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static std::vector<std::pair<u32, std::pair<std::string, std::string>>>
MakeAnimInfoVector(CInputStream& in)
{
std::vector<std::pair<u32, std::pair<std::string, std::string>>> ret;
u32 animInfoCount = in.readUint32Big();
ret.reserve(animInfoCount);
for (u32 i=0 ; i<animInfoCount ; ++i)
{
u32 idx = in.readUint32Big();
std::string a = in.readString();
std::string b = in.readString();
ret.emplace_back(idx, std::make_pair(a, b));
}
return ret;
}
CCharacterInfo::CCharacterInfo(CInputStream& in)
: x0_tableCount(in.readUint16Big()),
x4_name(in.readString()),
x14_cmdl(in.readUint32Big()),
x18_cskr(in.readUint32Big()),
x1c_cinf(in.readUint32Big()),
x20_animInfo(MakeAnimInfoVector(in)),
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x30_pasDatabase(in),
x44_partRes(in, x0_tableCount),
x84_unk(in.readUint32Big())
{
if (x0_tableCount > 1)
{
u32 aabbCount = in.readUint32Big();
x88_aabbs.reserve(aabbCount);
for (u32 i=0 ; i<aabbCount ; ++i)
{
std::string name = in.readString();
x88_aabbs.emplace_back(name, zeus::CAABox());
x88_aabbs.back().second.readBoundingBoxBig(in);
}
}
if (x0_tableCount > 2)
{
u32 effectCount = in.readUint32Big();
x98_effects.reserve(effectCount);
for (u32 i=0 ; i<effectCount ; ++i)
{
std::string name = in.readString();
x98_effects.emplace_back(name, std::vector<CEffectComponent>());
std::vector<CEffectComponent>& comps = x98_effects.back().second;
u32 compCount = in.readUint32Big();
comps.reserve(compCount);
for (u32 j=0 ; j<compCount ; ++j)
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comps.emplace_back(in);
}
}
if (x0_tableCount > 3)
{
xa8_cmdlOverlay = in.readUint32Big();
xac_cskrOverlay = in.readUint32Big();
}
if (x0_tableCount > 4)
{
u32 aidxCount = in.readUint32Big();
xb0_animIdxs.reserve(aidxCount);
for (u32 i=0 ; i<aidxCount ; ++i)
xb0_animIdxs.push_back(in.readInt32Big());
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}
}
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}