2017-07-05 18:34:12 +00:00
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#include "CSteeringBehaviors.hpp"
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namespace urde
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{
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2017-08-20 05:23:22 +00:00
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zeus::CVector3f
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CSteeringBehaviors::ProjectOrbitalPosition(const zeus::CVector3f& pos, const zeus::CVector3f& vel,
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const zeus::CVector3f& orbitPoint, float dt, float preThinkDt)
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2017-07-05 18:34:12 +00:00
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{
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2017-08-20 05:23:22 +00:00
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zeus::CVector3f usePos = pos;
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if (vel.canBeNormalized())
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{
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zeus::CVector3f pointToPos = pos - orbitPoint;
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pointToPos.z = 0.f;
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if (pointToPos.canBeNormalized())
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{
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zeus::CVector3f useVel = vel;
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pointToPos.normalize();
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float f29 = pointToPos.dot(useVel);
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float f30 = pointToPos.cross(zeus::CVector3f::skUp).dot(useVel);
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for (float curDt = 0.f ; curDt < dt ;)
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{
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usePos += preThinkDt * useVel;
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zeus::CVector3f usePointToPos = usePos - orbitPoint;
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usePointToPos.z = 0.f;
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if (usePointToPos.canBeNormalized())
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{
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usePointToPos.normalize();
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useVel = usePointToPos.cross(zeus::CVector3f::skUp) * f30 + usePointToPos * f29;
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}
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curDt += std::min(dt - curDt, preThinkDt);
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}
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}
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}
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return usePos;
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2017-07-05 18:34:12 +00:00
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}
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}
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