metaforce/DataSpec/DNAMP1/ScriptObjects/ActorKeyframe.hpp

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#ifndef _DNAMP1_ACTORKEYFRAME_HPP_
#define _DNAMP1_ACTORKEYFRAME_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
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namespace DataSpec::DNAMP1
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{
struct ActorKeyframe : IScriptObject
{
DECL_YAML
String<-1> name;
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Value<atUint32> animationId;
Value<bool> unknown1;
Value<float> unknown2;
Value<bool> active;
Value<atUint32> unknown3;
Value<float> totalPlayback;
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};
}
#endif