metaforce/Runtime/Character/CVirtualBone.hpp

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#ifndef __PSHAG_CVIRTUALBONE_HPP__
#define __PSHAG_CVIRTUALBONE_HPP__
#include "IOStreams.hpp"
namespace urde
{
class CVirtualBone
{
public:
CVirtualBone(CInputStream& in);
};
}
#endif // __PSHAG_CVIRTUALBONE_HPP__