metaforce/Runtime/Character/IMetaAnim.hpp

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#ifndef __PSHAG_IMETAANIM_HPP__
#define __PSHAG_IMETAANIM_HPP__
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#include "../RetroTypes.hpp"
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#include "CCharAnimTime.hpp"
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#include <set>
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namespace urde
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{
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class CAnimTreeNode;
class CAnimSysContext;
class CMetaAnimTreeBuildOrders;
class CPrimitive;
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class IAnimReader;
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enum class EMetaAnimType
{
Primitive,
Blend,
PhaseBlend,
Random,
Sequence
};
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class CPreAdvanceIndicator
{
bool x0_isTime;
CCharAnimTime x4_time;
const char* xc_string;
public:
CPreAdvanceIndicator(const CCharAnimTime& time)
: x0_isTime(true), x4_time(time) {}
CPreAdvanceIndicator(const char* string)
: x0_isTime(false), xc_string(string) {}
const char* GetString() const {return xc_string;}
bool IsString() const {return !x0_isTime;}
const CCharAnimTime& GetTime() const {return x4_time;}
bool IsTime() const {return x0_isTime;}
};
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class IMetaAnim
{
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public:
virtual ~IMetaAnim() = default;
virtual std::shared_ptr<CAnimTreeNode> GetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const;
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virtual void GetUniquePrimitives(std::set<CPrimitive>& primsOut) const=0;
virtual EMetaAnimType GetType() const=0;
virtual std::shared_ptr<CAnimTreeNode> VGetAnimationTree(const CAnimSysContext& animSys,
const CMetaAnimTreeBuildOrders& orders) const=0;
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static void AdvanceAnim(IAnimReader& anim, const CCharAnimTime& dt);
CCharAnimTime GetTime(const CPreAdvanceIndicator& ind, const IAnimReader& anim);
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};
}
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#endif // __PSHAG_IMETAANIM_HPP__