mirror of https://github.com/AxioDL/metaforce.git
35 lines
1.6 KiB
C++
35 lines
1.6 KiB
C++
|
#include "Runtime/MP1/World/CGrenadeLauncher.hpp"
|
||
|
|
||
|
#include "Runtime/CSimplePool.hpp"
|
||
|
#include "Runtime/GameGlobalObjects.hpp"
|
||
|
#include "Runtime/Character/CPASAnimParm.hpp"
|
||
|
#include "Runtime/Character/CPASAnimParmData.hpp"
|
||
|
|
||
|
namespace urde {
|
||
|
namespace MP1 {
|
||
|
CGrenadeLauncher::CGrenadeLauncher(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||
|
const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& bounds,
|
||
|
const CHealthInfo& healthInfo, const CDamageVulnerability& vulnerability,
|
||
|
const CActorParameters& actParams, TUniqueId otherId,
|
||
|
const CGrenadeLauncherData& data, float f1)
|
||
|
: CPhysicsActor(uid, true, name, info, xf, std::move(mData), {EMaterialTypes::Character, EMaterialTypes::Solid}, bounds,
|
||
|
{1000.f}, actParams, 0.3f, 0.1f)
|
||
|
, x25c_(healthInfo)
|
||
|
, x264_vulnerability(vulnerability)
|
||
|
, x2cc_otherId(otherId)
|
||
|
, x2d0_data(data)
|
||
|
, x328_cSphere({{}, mData.GetScale().z()}, {EMaterialTypes::Character, EMaterialTypes::Solid})
|
||
|
, x350_actParms(actParams)
|
||
|
, x3c0_particleGenDesc(g_SimplePool->GetObj({SBIG('PART'), data.x40_}))
|
||
|
, x3d8_(actParams.GetThermalMag())
|
||
|
, x3f8_(f1) {
|
||
|
GetModelData()->EnableLooping(true);
|
||
|
const CPASDatabase& pasDatabase = GetModelData()->GetAnimationData()->GetCharacterInfo().GetPASDatabase();
|
||
|
for (int i = 0; i < 4; i++) {
|
||
|
const auto result = pasDatabase.FindBestAnimation({22, CPASAnimParm::FromEnum(i)}, -1);
|
||
|
x3c8_animIds[i] = result.second;
|
||
|
}
|
||
|
}
|
||
|
} // namespace MP1
|
||
|
} // namespace urde
|