metaforce/Runtime/CStaticInterference.hpp

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#ifndef __PSHAG_CSTATICINTERFERENCE_HPP__
#define __PSHAG_CSTATICINTERFERENCE_HPP__
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#include <vector>
#include "RetroTypes.hpp"
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namespace pshag
{
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class CStateManager;
struct CStaticInterferenceSource
{
TUniqueId id;
float magnitude;
float timeLeft;
};
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class CStaticInterference
{
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std::vector<CStaticInterferenceSource> m_sources;
public:
CStaticInterference(int sourceCount)
{
m_sources.reserve(sourceCount);
}
void AddSource(TUniqueId id, float magnitude, float duration)
{
for (CStaticInterferenceSource& src : m_sources)
{
if (src.id == id)
{
src.magnitude = magnitude;
src.timeLeft = duration;
return;
}
}
m_sources.push_back({id, magnitude, duration});
}
void Update(CStateManager&, float dt)
{
std::vector<CStaticInterferenceSource> newSources;
newSources.reserve(m_sources.size());
for (CStaticInterferenceSource& src : m_sources)
{
if (src.timeLeft >= 0.0)
{
src.timeLeft -= dt;
newSources.push_back(src);
}
}
m_sources = std::move(newSources);
}
float GetTotalInterference() const
{
float validAccum = 0.0;
float invalidAccum = 0.0;
for (const CStaticInterferenceSource& src : m_sources)
{
if (src.id == kInvalidUniqueId)
invalidAccum += src.magnitude;
else
validAccum += src.magnitude;
}
if (validAccum > 0.80000001)
validAccum = 0.80000001;
validAccum += invalidAccum;
if (validAccum > 1.0)
return 1.0;
return validAccum;
}
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};
}
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#endif // __PSHAG_CSTATICINTERFERENCE_HPP__