metaforce/Runtime/Character/CAnimTreeBlend.cpp

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#include "CAnimTreeBlend.hpp"
namespace urde
{
std::string CAnimTreeBlend::CreatePrimitiveName(const std::shared_ptr<CAnimTreeNode>& a,
const std::shared_ptr<CAnimTreeNode>& b,
float scale)
{
return "";
}
CAnimTreeBlend::CAnimTreeBlend(bool b1,
const std::shared_ptr<CAnimTreeNode>& a,
const std::shared_ptr<CAnimTreeNode>& b,
float blendWeight, const std::string& name)
: CAnimTreeTweenBase(b1, a, b, 1 | 2, name), x24_blendWeight(blendWeight)
{
}
SAdvancementResults CAnimTreeBlend::VAdvanceView(const CCharAnimTime& a)
{
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return {};
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}
CCharAnimTime CAnimTreeBlend::VGetTimeRemaining() const
{
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return {};
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}
CSteadyStateAnimInfo CAnimTreeBlend::VGetSteadyStateAnimInfo() const
{
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return {};
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}
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std::unique_ptr<IAnimReader> CAnimTreeBlend::VClone() const
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{
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return {};
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}
void CAnimTreeBlend::SetBlendingWeight(float w)
{
}
float CAnimTreeBlend::VGetBlendingWeight() const
{
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return 0.f;
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}
}