metaforce/Runtime/Character/CBodyStateCmdMgr.cpp

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#include "CBodyStateCmdMgr.hpp"
namespace urde
{
CBodyStateCmdMgr::CBodyStateCmdMgr()
{
x40_commandTable.push_back(&xb8_getup);
x40_commandTable.push_back(&xc4_step);
x40_commandTable.push_back(&xd4_);
x40_commandTable.push_back(&xdc_knockDown);
x40_commandTable.push_back(&xf4_knockBack);
x40_commandTable.push_back(&x10c_meleeAttack);
x40_commandTable.push_back(&x128_projectileAttack);
x40_commandTable.push_back(&x144_loopAttack);
x40_commandTable.push_back(&x154_loopReaction);
x40_commandTable.push_back(&x160_loopHitReaction);
x40_commandTable.push_back(&x16c_);
x40_commandTable.push_back(&x174_);
x40_commandTable.push_back(&x17c_);
x40_commandTable.push_back(&x184_);
x40_commandTable.push_back(&x18c_generate);
x40_commandTable.push_back(&x1ac_hurled);
x40_commandTable.push_back(&x1d0_jump);
x40_commandTable.push_back(&x1f8_slide);
x40_commandTable.push_back(&x210_taunt);
x40_commandTable.push_back(&x21c_scripted);
x40_commandTable.push_back(&x230_cover);
x40_commandTable.push_back(&x254_wallHang);
x40_commandTable.push_back(&x260_);
x40_commandTable.push_back(&x268_);
x40_commandTable.push_back(&x270_additiveAim);
x40_commandTable.push_back(&x278_additiveFlinch);
x40_commandTable.push_back(&x284_additiveReaction);
x40_commandTable.push_back(&x298_);
}
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void CBodyStateCmdMgr::DeliverCmd(const CBCLocomotionCmd& cmd)
{
if (cmd.GetWeight() <= FLT_EPSILON)
return;
x3c_steeringSpeed += cmd.GetWeight();
x0_move += cmd.GetMoveVector() * cmd.GetWeight();
xc_face += cmd.GetFaceVector() * cmd.GetWeight();
}
void CBodyStateCmdMgr::BlendSteeringCmds()
{
if (x3c_steeringSpeed > FLT_EPSILON)
{
float stepMul = 1.f / x3c_steeringSpeed;
xc_face *= stepMul;
switch (x30_steeringMode)
{
case ESteeringBlendMode::Normal:
x0_move *= stepMul;
break;
case ESteeringBlendMode::FullSpeed:
if (!zeus::close_enough(x0_move, zeus::CVector3f::skZero, 0.0001f))
{
x0_move.normalize();
x0_move *= x38_steeringSpeedMax;
}
break;
case ESteeringBlendMode::Clamped:
x0_move *= stepMul;
if (!zeus::close_enough(x0_move, zeus::CVector3f::skZero, 0.0001f))
{
if (x0_move.magnitude() < x34_steeringSpeedMin)
x0_move = x0_move.normalized() * x34_steeringSpeedMin;
else if (x0_move.magnitude() > x38_steeringSpeedMax)
x0_move = x0_move.normalized() * x38_steeringSpeedMax;
}
break;
default: break;
}
}
}
void CBodyStateCmdMgr::Reset()
{
x0_move = zeus::CVector3f::skZero;
xc_face = zeus::CVector3f::skZero;
x18_target = zeus::CVector3f::skZero;
x3c_steeringSpeed = 0.f;
xb4_deliveredCmdMask = 0;
}
void CBodyStateCmdMgr::ClearLocomotionCmds()
{
x0_move = zeus::CVector3f::skZero;
xc_face = zeus::CVector3f::skZero;
x3c_steeringSpeed = 0.f;
}
}