metaforce/Runtime/Collision/CMakeLists.txt

23 lines
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CMake
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set(COLLISION_SOURCES
CollisionUtil.hpp CollisionUtil.cpp
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CGameCollision.hpp CGameCollision.cpp
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CCollisionResponseData.hpp CCollisionResponseData.cpp
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CCollisionInfo.hpp CCollisionInfo.cpp
CCollisionInfoList.hpp CCollisionInfoList.cpp
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CCollisionEdge.hpp CCollisionEdge.cpp
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CCollisionSurface.hpp CCollisionSurface.cpp
InternalColliders.hpp InternalColliders.cpp
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COBBTree.hpp COBBTree.cpp
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CCollidableAABox.hpp CCollidableAABox.cpp
CCollidableCollisionSurface.hpp CCollidableCollisionSurface.cpp
CCollidableSphere.hpp CCollidableSphere.cpp
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CCollidableOBBTree.hpp CCollidableOBBTree.cpp
CCollidableOBBTreeGroup.hpp CCollidableOBBTreeGroup.cpp
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CCollisionPrimitive.hpp CCollisionPrimitive.cpp
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CMaterialList.hpp
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CMaterialFilter.hpp CMaterialFilter.cpp
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CInternalRayCastStructure.hpp CInternalRayCastStructure.cpp
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CRayCastResult.hpp CRayCastResult.cpp)
runtime_add_list(Collision COLLISION_SOURCES)